I'm not sure whether you're willing to comment on this, but is there any rough estimate for when you guys hope to take this update live?
I know a lot of us will have to swap over to SourceMod from Mani when the update becomes permanent, and I just wanted to get a rough idea of when we'll need to make that switch. Thanks. On Tue, Jun 3, 2008 at 9:21 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > And because we really need clients and servers running the updated > version, we've just made this a required update. So please run > hldsupdatetool again. > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Tuesday, June 03, 2008 5:14 PM > To: Half-Life dedicated Win32 server mailing list; > [EMAIL PROTECTED] > Subject: [hlds] Day of Defeat: Source Beta Updated > > The Day of Defeat: Source Beta has been updated. Please run > hldsupdatetool to receive it. The specific changes include: > > - Added Steamworks stats > - New team identifier icons as rewards for completing achievements - 1 > per class achievement, and 1 for completing all achievements > - Added cvar dod_friendlyfiresafezone - units around the player where > they will do no direct damage on FF on servers ( default 100 units ) > - Dropping a weapon in the spawn and changing class will now fizzle out > the dropped weapon > - Fixed unducking while jumping potentially getting you stuck in the > roof > - Player model fixes to address the 'left peek' issue > - Fixed kb_act default binding for large map being broken > - Marked r_screenfademinsize and r_screenfademaxsize as cheats > - Players now respawn even if they have the class menu up - changing > class will respawn them instantly now > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses > - Fixed long range rocket achievement being awarded when you kill an > ironsight k98 or garand > - Achievement progress now stored in steam stats > - Fixed picking up an mg42 with an empty clip playing the wrong > animation > - Color change to make the local player more visible in the scoreboard > - Achievement progress now stored in steam > - Added more default crosshairs > - Adjusted scoreboard to make the local player a bit more readable > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds