We definitely see TF2 servers leaking memory.

Our server graphs show that when the server first starts (around 6am) memory
usage remains constant.

As soon as players join the server, memory begins to rise as they remain on
the server.

When the server becomes empty, memory remains constant at where it left off
and does not continue to rise.

So within 24 hours memory increases by ~250MB.

This appears to happen on any server type.

- Andrew

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
Sent: Saturday, 28 June 2008 5:20 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2/OB memory leak


I know I also have slight memory leak problem now. But not as dramatic as to
going over 750MB

--- On Fri, 6/27/08, Tony Paloma <[EMAIL PROTECTED]> wrote:

From: Tony Paloma <[EMAIL PROTECTED]>
Subject: Re: [hlds] TF2/OB memory leak
To: "'Half-Life dedicated Win32 server mailing list'"
<hlds@list.valvesoftware.com>
Date: Friday, June 27, 2008, 9:49 AM

Maybe your servers don't get much traffic or switch maps often? There does
seem to be some leak there but not as dramatic as some other people are
seeing.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keeper
Sent: Friday, June 27, 2008 8:39 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2/OB memory leak

Ok, on my server that's been running 48 hours I get the following:

Private Bytes: 273,336K
Virtual Size: 737,668K
Working Set: 22,068K

After a fresh restart I have this:

Private Bytes: 209,708K
Virtual Size: 667,084K
Working Set: 3,722K

-----Original Message-----
From: Steven Hartland [mailto:[EMAIL PROTECTED] 
Sent: Friday, June 27, 2008 11:17 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2/OB memory leak

A base line TF2 server starts here at 64MB after full
startup. Grab yourself a copy of Process Explorer from
MS's site and enable Private Bytes, Virtual Size and
Working Set.

Private Bytes is the generally the key figure but
Working Set and Virtual Size can also come into play
depending on the situation.

    Regards
    Steve


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