Ya, 256kbps isn't going to get you very far.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Tuesday, July 15, 2008 1:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Gmod Lag

I think he means KB/sec.

On Tue, Jul 15, 2008 at 3:01 PM, Tom Leighton <[EMAIL PROTECTED]>
wrote:

> In which case on my connection (2mbps down, 256kbps up) you're saying I
> could host 25 people...
>
> Which is insane. Because I can host no more than 4 people (Not doing
> anything, just moving around) with all their rates set to 10000,
> updaterate 33 and cmdrate 33.//
>
> Jake E wrote:
> > To many vehicles, not enough server bandwidth, too many people, not fast
> > enough server, lots of basic things.
> >
> > What's your upload speed: http://www.speedtest.net
> > I would try having one person on your server per 10kbps upstream if you
> have
> > more vehicles than people
> > if less or equal vehicles than people try 7kbps upstream per person.
> >
> > On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener <
> > [EMAIL PROTECTED]> wrote:
> >
> >
> >> Anyone know what could cause pings to shoot up when entering vehicles
in
> >> Gmod?
> >>
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> >
> >
> >
> >
>
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