-verify_all  ?

On Wed, Jul 30, 2008 at 10:10 AM, Don Williams <[EMAIL PROTECTED]> wrote:

> No mods I can't get mine to start. Failed to load the Launcher DLL
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of chillicane
> Sent: Tuesday, July 29, 2008 8:02 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Coming
>
> Yeah, hadnt thought of that, will have some interesting effects on HLStatsX
> servers....
>
> On Wed, Jul 30, 2008 at 9:51 AM, Kevin Ottalini
> <[EMAIL PROTECTED]>wrote:
>
> > This should have some amusing side effects:
> >
> > - Players killing themselves will now give a kill credit to the last
> enemy
> > who damaged them
> >
> > so a stealth teammate on the other team could kill themselves just to
> boost
> > their friend's score?
> >
> >
> >
> > ----- Original Message -----
> > From: "1nsane"
> > To: "Half-Life dedicated Win32 server mailing list"
> > <hlds@list.valvesoftware.com>
> > Sent: Tuesday, July 29, 2008 4:41 PM
> > Subject: Re: [hlds] Team Fortress 2 Update Coming
> >
> >
> > > Update Out:
> > >
> > > Updates to Team Fortress 2 have been released. The updates will be
> > applied
> > > automatically when your Steam client is restarted. The specific changes
> > > include:
> > >
> > > *Team Fortress 2*
> > >
> > >   - Fixed team switches on Attack/Defense maps spamming the console
> > >   - Fixed the Kritzkrieg not working on servers with crits turned off
> > >   - Fixed some clipped localized strings in various in-game dialogs
> > >   - Fixed several cases where files were synchronously loaded while the
> > >   game was running
> > >   - Fixed a shutdown crash in the material system
> > >   - Cached rendering of item model panels to improve performance, in
> > >   particular while weapon selection was visible
> > >   - Added a gear symbol behind the health bar for Engineer buildings,
> in
> > >   both target IDs and freeze panels
> > >   - Players killing themselves will now give a kill credit to the last
> > >   enemy who damaged them
> > >   - Fixed grenades, rockets, and flamethrower being able to fire
> through
> > >   grates at round starts
> > >   - Fixed players being killed and creating ragdolls during team
> switches
> > >   - Fixed various exploits and performance problems in CP_Badlands,
> > >   CP_Well, and CP_Fastlane
> > >   - Removed health bonus from the Backburner
> > >
> > >
> >
> > >> >
> > >> >> Date: Tue, 29 Jul 2008 14:47:12 -0700
> > >> >> From: [EMAIL PROTECTED]
> > >> >> To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
> > >> >> Subject: [hlds] Team Fortress 2 Update Coming
> > >> >>
> > >> >> Sometime later today we'll have a new required update for Team
> > >> >> Fortress
> > >> >> 2.
> > >> >>
> > >> >> Jason
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> --------
> Chillidog Systems - Re-inventing the wheel for the sake of all humanity!
> --------
> _______________________________________________
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>
>
> _______________________________________________
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>



-- 
--------
Chillidog Systems - Re-inventing the wheel for the sake of all humanity!
--------
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