-verify_all ? On Wed, Jul 30, 2008 at 10:10 AM, Don Williams <[EMAIL PROTECTED]> wrote:
> No mods I can't get mine to start. Failed to load the Launcher DLL > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of chillicane > Sent: Tuesday, July 29, 2008 8:02 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Coming > > Yeah, hadnt thought of that, will have some interesting effects on HLStatsX > servers.... > > On Wed, Jul 30, 2008 at 9:51 AM, Kevin Ottalini > <[EMAIL PROTECTED]>wrote: > > > This should have some amusing side effects: > > > > - Players killing themselves will now give a kill credit to the last > enemy > > who damaged them > > > > so a stealth teammate on the other team could kill themselves just to > boost > > their friend's score? > > > > > > > > ----- Original Message ----- > > From: "1nsane" > > To: "Half-Life dedicated Win32 server mailing list" > > <hlds@list.valvesoftware.com> > > Sent: Tuesday, July 29, 2008 4:41 PM > > Subject: Re: [hlds] Team Fortress 2 Update Coming > > > > > > > Update Out: > > > > > > Updates to Team Fortress 2 have been released. The updates will be > > applied > > > automatically when your Steam client is restarted. The specific changes > > > include: > > > > > > *Team Fortress 2* > > > > > > - Fixed team switches on Attack/Defense maps spamming the console > > > - Fixed the Kritzkrieg not working on servers with crits turned off > > > - Fixed some clipped localized strings in various in-game dialogs > > > - Fixed several cases where files were synchronously loaded while the > > > game was running > > > - Fixed a shutdown crash in the material system > > > - Cached rendering of item model panels to improve performance, in > > > particular while weapon selection was visible > > > - Added a gear symbol behind the health bar for Engineer buildings, > in > > > both target IDs and freeze panels > > > - Players killing themselves will now give a kill credit to the last > > > enemy who damaged them > > > - Fixed grenades, rockets, and flamethrower being able to fire > through > > > grates at round starts > > > - Fixed players being killed and creating ragdolls during team > switches > > > - Fixed various exploits and performance problems in CP_Badlands, > > > CP_Well, and CP_Fastlane > > > - Removed health bonus from the Backburner > > > > > > > > > > >> > > > >> >> Date: Tue, 29 Jul 2008 14:47:12 -0700 > > >> >> From: [EMAIL PROTECTED] > > >> >> To: hlds@list.valvesoftware.com; [EMAIL PROTECTED] > > >> >> Subject: [hlds] Team Fortress 2 Update Coming > > >> >> > > >> >> Sometime later today we'll have a new required update for Team > > >> >> Fortress > > >> >> 2. > > >> >> > > >> >> Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > -------- > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > -------- > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- -------- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! -------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds