if i quit the server, it does not come back up. Its hosted externally so i
dont have access to the script that starts the server, but i have to assume
its got that on it, it is linux server.

On Thu, Aug 28, 2008 at 8:35 PM, <[EMAIL PROTECTED]> wrote:

> Not sure about win32, but on linux you have to explicitly say -norestart to
> stop auto-restart
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Arg!
> Sent: 28 August 2008 07:24
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Tf2 Client Crash Causes Server Crash?
>
> Ive been having a similar issue where suiciding (exploding specifically) on
> custom maps causes the server to restart. Whats especially odd about this
> is
> that the server starts itself up again and autorestart or autoupdate is not
> currently enabled!
>
> On Thu, Aug 28, 2008 at 4:05 PM, "[??R] The-/<iller" <
> [EMAIL PROTECTED]
> > wrote:
>
> > Whats with all these random client updates? Many of my members are
> > reporting random crashes or temporary lockups.
> >
> > Earlier had a guy said he locked up, so he asked someone to kill him
> > and when they did the server crashed.
> >
> > Seems these fun undocumented client updates are making havoc with the
> > servers also.
> >
> > Link to server mdmp from crash
> >
> > http://archives.righttorule.com/crashlogs/Steam__273447__2008_8_27T19_
> > 30_23C68287984.7z
> >
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> >
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