Is there documentation anywhere that outlines the in-game events (change class, player kills player, suicide, etc) and defines how they are logged in the event log (via UDP)? I'm looking to parse the log and would like to be as accurate as possible.
Thanks, Ricky Smith [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds