So how does one access these games? I do not see them on my game list.

On Thu, Oct 2, 2008 at 4:27 PM, Roman Hatsiev <[EMAIL PROTECTED]> wrote:

> Sounds rather strange. What is the point of private extraction list
> which is necessary to get dedicated servers running to support mod
> release on Steam?...
>
> On Thu, Oct 2, 2008 at 11:43 PM, Kingsley Jarrett <[EMAIL PROTECTED]> wrote:
> > Be aware that the list at http://synergymod.net/install.html is for the
> > old synergy, not the new Orange Box version that is on steam. You will
> > need to extract the GCF content for playing HL2, EP1, EP2 etc and
> > perhaps for standard maps too. There is an updated extraction list for
> > the new Synergy which is on steam, but this list is not publicly
> > available yet.
> >
> > Regards,
> >
> > K Jarrett
> > KINGJ.NET Game Servers
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> > Sent: 02 October 2008 20:38
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Upcoming MOD Dedicated Servers
> >
> > Its me again, sorry. Synergy server is not starting with the following
> > error:
> >
> > ---------------------------
> > Engine Error
> > ---------------------------
> > Model models/props_canal/locks_large.mdl not found and
> > models/error.mdl couldn't be loaded
> > ---------------------------
> > OK
> > ---------------------------
> >
> > I checked the installation guide - http://synergymod.net/install.html
> > - and it says that in order to get server working you need to extract
> > few GCFs from your Steam app cache into server directory which seem a
> > bit weird to me for server downloaded through hldsupdatetool.
> > Anyone got Synergy server running without all that GCF magic?
> >
> > Regards,
> >
> > Roman
> >
> > On Thu, Oct 2, 2008 at 9:26 PM, Roman Hatsiev <[EMAIL PROTECTED]> wrote:
> >> Close hit. Somehow I had 1.6.1 instead 1.6.2. Updated to 1.6.2 and
> >> everything works like a charm. Sorry for spamming the list, pals.
> >>
> >> On Thu, Oct 2, 2008 at 8:10 PM, Michael  Lebson <[EMAIL PROTECTED]>
> > wrote:
> >>> Did you make sure you used the right MetaMod:Source version?
> >>>
> >>> 1.6 for OB, 1.4 for non-OB
> >>>
> >>> Otherwise it won't load.
> >>>
> >>>
> >>>> Insurgency seems to be fine probably because it uses old Source
> >>>> engine, while other four OB mods fail to start by exiting soon after
> >>>> server.cfg execution...
> >>>>
> >>>> On Thu, Oct 2, 2008 at 5:54 PM, Roman Hatsiev <[EMAIL PROTECTED]>
> > wrote:
> >>>>> Anyone managed to start those servers with SourceMod?
> >>>>>
> >>>>> On Thu, Oct 2, 2008 at 9:49 AM, Arg! <[EMAIL PROTECTED]> wrote:
> >>>>>> came thru with the goods, yet again!
> >>>>>>
> >>>>>>
> >>>>>> On Thu, Oct 2, 2008 at 3:41 PM, Roman Hatsiev <[EMAIL PROTECTED]>
> >>>>>> wrote:
> >>>>>>
> >>>>>>> Thank you, Jason. This is very helpful indeed!
> >>>>>>>
> >>>>>>> On 10/2/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
> >>>>>>> > As most of you have probably heard, sometime tomorrow we'll be
> >>>>>>> adding 5
> >>>>>>> > MODs to Steam for any user that owns a Source-based game.  If
> > you
> >>>>>>> would
> >>>>>>> > like to run a dedicated server for one or more of them, here
> > are
> >>>>>>> their
> >>>>>>> > game names:
> >>>>>>> >
> >>>>>>> > ageofchivalry
> >>>>>>> > diprip
> >>>>>>> > insurgency
> >>>>>>> > synergy
> >>>>>>> > zps
> >>>>>>> >
> >>>>>>> > If you have any issues running a dedicated server, just let us
> > know.
> >>>>>>> >
> >>>>>>> > Jason
> >>>>>>> >
> >>>>>>> > _______________________________________________
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> >>>>>>> >
> >>>>>>>
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> >>>>>>>
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> >>>>>>
> >>>>>
> >>>>
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> >>>>
> >>>>
> >>>
> >>>
> >>>
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> >>>
> >>
> >
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