I tried to reproduce this today with myself and a handful of bots though I was 
balanced to the correct team each time. I tested this about 6 times to be sure 
though I didn't experience what I saw last night.
 
Balance is handled via sourcemod v1.0.4 and Antithasys's pimp 
simpleteambalancer v1.3.6
 
LoL,
 
3 teams... red vs blu vs civi!
 
Any classic tfc player knows its red, blu, green, yellow!
 
I'm still waiting for tfc:s, be nice to have all source servers on my box!
 
:(
 
 
 

 
----- Original Message ----
From: Neil Voutt <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
Sent: Wednesday, October 22, 2008 7:36:24 AM
Subject: Re: [hlds] Team Fortress 2 Update Released

That sounds like It would be a little bit fun. I smell a mod for a  
third class. Three teams three spawns.  We need vugru or floor master  
to to some coding as long as they give it to the rest of us LOL.

Sent from my iPhone

On 22-Oct-08, at 12:37 AM, Robert Whelan <[EMAIL PROTECTED]> wrote:

> Tonight I saw our team balance move somebody from blu to the red  
> team though he ended up in spectator. Steam listed him in spectator  
> though he was actually on red. He was able to kill red and blu  
> players and the death messages were white, lol. He had to rejoin to  
> get out of spectator...
>
> I havn't tried testing this further...
>
>
>
> ----- Original Message ----
> From: Tony Paloma <[EMAIL PROTECTED]>
> To: Half-Life dedicated Win32 server mailing list 
> <hlds@list.valvesoftware.com 
> >
> Sent: Tuesday, October 21, 2008 9:07:32 PM
> Subject: Re: [hlds] Team Fortress 2 Update Released
>
> A lot of players on my server are reporting that they get stuck in  
> spectator
> unable to join a team. This happens to players after a map change  
> and seems
> to only happen to the last few players joining teams.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Tuesday, October 21, 2008 4:47 PM
> To: [EMAIL PROTECTED]; Half-Life dedicated Win32  
> server
> mailing list; [EMAIL PROTECTED]
> Subject: [hlds] Team Fortress 2 Update Released
>
> A required update for Team Fortress 2 has been released.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>
> - Added rate limit for several client commands to prevent server  
> spamming
> - Added consistency checking for particle systems
> - Updated r_particle_timescale ConVar so it can only be changed if the
> server has sv_cheats set to 1
> - Updated loading/disconnect dialogs so they're easier to read
> - Updated Dustbowl, Granary, and Badwater Basin with several exploit  
> fixes
> - Updated Granary to remove the setup time and gates
>
> Jason
>
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