The game can run without dedicated servers. It's part of the whole
matchmaking thing.

It's kind of like starting a listenserver on the party leader's machine.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
Sent: Thursday, November 06, 2008 7:47 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated servers

Nope..  I assume there's files we're still missing.  There ARE servers
running somewhere (probably at valve), I was able to play for a few minutes
with a couple other people.

The server browser shows no servers for l4d, however.

On Thu, Nov 6, 2008 at 10:44 AM, Eric van Beesten
<[EMAIL PROTECTED]>wrote:

> Before anybody is screeming.. is there somebody that already have
> succesfull
> started the server? So with text etc?
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Kitteny Berk
> Verzonden: donderdag 6 november 2008 16:27
> Aan: Half-Life dedicated Win32 server mailing list
> Onderwerp: Re: [hlds] Left 4 Dead dedicated servers
>
> I'm not so sure about that.
>
> connect IP:port seems to work in the console, but as my server won't
> bloody start, I can't confirm.
>
> Matt Lyons wrote:
> > Brian D'Arcy wrote:
> >
> >> Same, srcds.exe just exits with nothing.
> >>
> >>
> >
> > Same, win2k boxes, left4dead.exe dies with an error:
> >
> > Application load error: 5:00000065434
> >
> > srcds.exe just exits with no error, log or dump.
> >
> > Err... you did release everything right?
> >
> > In other news there are servers up and it appears you cannot connect to
> > a specific server :(
> >
> >
>
>
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