The maximum updaterate and cmdrate are 30 (because the server fps never exceed 30 on L4D), so setting them to 100 shouldn't make a difference.
2008/11/8 Kevin Ottalini <[EMAIL PROTECTED]> > Extensively testing of a dedicated L4D server has shown that it is not > possible to run an L4D server (with 4 players) lag-free on a 1.5M / 384K > dsl > line (line is solid, nothing else using the line during testing). > > Players are changing their rate to 40000 and cl_updaterate to 100 and there > are no server limit CVARs to prevent these settings from overloading the > server uplink bandwidth. > > The only rate limit setting available right now is sv_maxcmdrate which is > never a problem even when set to 100. > > Valve, please re-enable the server rate limit settings for L4D. > > This problem will only get much worse with 4 vs 4 and the end result is a > bad player experience. > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds