The maximum updaterate and cmdrate are 30 (because the server fps never
exceed 30 on L4D), so setting them to 100 shouldn't make a difference.



2008/11/8 Kevin Ottalini <[EMAIL PROTECTED]>

> Extensively testing of a dedicated L4D server has shown that it is not
> possible to run an L4D server (with 4 players) lag-free on a 1.5M / 384K
> dsl
> line (line is solid, nothing else using the line during testing).
>
> Players are changing their rate to 40000 and cl_updaterate to 100 and there
> are no server limit CVARs to prevent these settings from overloading  the
> server uplink bandwidth.
>
> The only rate limit setting available right now is sv_maxcmdrate which is
> never a problem even when set to 100.
>
> Valve, please re-enable the server rate limit settings for L4D.
>
> This problem will only get much worse with 4 vs 4 and the end result is a
> bad player experience.
>
>
>
>
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