Quoted from Erik...

"In what we're building, this should be pretty straight-forward.

Our thinking is that you'll tie a Steam group directly to your game server,
and then allowing people inside of that group to browse and connect to it.
The server would be able to pull people from this method, and from
matchmaking at the same time."

On Mon, Nov 10, 2008 at 3:34 PM, Martin Weltchek aka CoZmicShReddeR <
[EMAIL PROTECTED]> wrote:

> I haven't read everything with the emails but I will suggest this... Match
> making would work under certain guidelines which hopefully people might
> like...
>
> I was thinking if we could set it like someone said to allow our
> communities
> or clans to have them see our servers in some sort of list? Like let's say
> for instance I have a community called COZ-WORLD and let's say people sign
> up for it and they set something to allow matching with all
> COZ-WORLD.com/C7Clan.com servers and when they open a game something will
> pop up saying we found you are a member of this community and would you
> like
> to join their server? I know this could go bad too because people could
> just
> buy tons of Steam_ID's or build tons of Steam Community pages and sort of
> ruin this with a spam of server communities but if somehow it could be
> figured out to make it work would be nice...
>
> Of course all the official servers would have to be added to the Steam page
> to line all of this up and maybe a special code to be added to the
> server.cfg that matches the community so nobody can try to add a fake
> server? Or when we add our server the Steam Community page creates a key
> for
> us to add to our server.cfg...
>
> It's just an idea and it sort of works if we can have both this could be
> the
> alternative to make the match making browser more community friendly...
>
>
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