Thanks,  will sv_password still work?

I'd rather not rely on an incomplete function to keep my private servers 
private on release day

Erik Johnson wrote:
> Ok, we're getting ready to ship the first round of the group features we've 
> been working on this week.
>
> There is a new cvar called sv_steamgroup, which takes the Steam group number 
> (which is now visible on the group's administrative page). The server will 
> still be part of matchmaking, but users that are in that group will be able 
> to browse directly to it from the main menu. Also, if this value is set, 
> there will be a button near the message of the day that allows users to go 
> directly to that group's page. This allows them to join that group if they 
> like, and then be able to browse back to it in the future.
>
> There is another convar in there called sv_steamgroup_exclusive, which isn't 
> completely implemented yet. The goal if it will be to make a server only 
> joinable by users within that group, but there are some edge cases where 
> matchmaking could still potentially put users on there.  People are welcome 
> to play around with it for now, and we should have it fully implemented in 
> the next few days or so.
>
> Hopefully this addresses some of the concerns server admins have brought up.
>
> Erik
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