I think that's the intention. You are direct connecting to the server after
all. Anybody else can direct connect using the connect command after you
just fine.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Sunday, November 16, 2008 11:49 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Demo Update Available

Anyone else finding that when using direct connect/steam groups server 
function,  the lobby only stays open for a few seconds before loading 
the game?  It's bloody inconvenient.

AnAkIn . wrote:
> And even with it set to 1, you can still direct connect because direct
> connect opens a lobby.
>
> 2008/11/16 AnAkIn . <[EMAIL PROTECTED]>
>
>   
>> sv_allow_lobby_connect_only is back, is this normal?
>>
>> 20:39:27 "sv_allow_lobby_connect_only" = "1"
>>           - If set, players may only join this server from matchmaking
>> lobby, may not connect directly.
>>
>> 2008/11/16 DontWannaName! <[EMAIL PROTECTED]>
>>
>> I already asked a while ago. Im sure they are still working on it.
>>     
>>>
>>>
>>> ________________________________
>>> From: Jonah Hirsch <[EMAIL PROTECTED]>
>>> To: Half-Life dedicated Win32 server mailing list <
>>> hlds@list.valvesoftware.com>
>>> Sent: Sunday, November 16, 2008 11:12:35 AM
>>> Subject: Re: [hlds] Left 4 Dead Demo Update Available
>>>
>>> I'm still waiting to hear an answer on this too...
>>>
>>> Patrick Shelley wrote:
>>>       
>>>> is there suppport for multiple steam groups in sv_steamgroup ?
>>>>
>>>> For example:
>>>>
>>>> sv_steamgroup "1234,5678,6543"
>>>>
>>>> or
>>>>
>>>> sv_steamgroup "1234"
>>>> sv_steamgroup "5678"
>>>> sv_steamgroup "7652"
>>>> sv_steamgroup "8643"
>>>>
>>>> Regard,
>>>>
>>>> Patrick
>>>>
>>>> On 11/16/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>>>>
>>>>         
>>>>> A required update for the Left 4 Dead Demo has been released.  Please
>>>>>           
>>> run
>>>       
>>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>>
>>>>> - Fixed a bug where the connection to a server would get stuck in a
>>>>>           
>>> looping
>>>       
>>>>> state
>>>>> - Made sv_steamgroup_exclusive not connect to matchmaking. Removed
>>>>> sv_unreserve, private servers should sv_steamgroup_exclusive now
>>>>> - Improved the speed in finding a game lobby
>>>>> - Fixed a bug that could cause you to search for a game lobby
>>>>>           
>>> indefinitely
>>>       
>>>>> Jason
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>           
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>>>>         
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>>>       
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>>>>
>>>>
>>>>         
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>>>
>>>
>>>
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>>>       
>>     
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