when i say spawn 6 bots.. i mean main ones not the normal lower zombies steve grout wrote: > i could be way off base here so feel free to ignore me. I dont think > there is a way to change the max player slots as like people have said > before its dependant on the map type (versus - 8 and co-op - 4). I > think the interesting thing is the way the engine spawns the AI bots. > If you look through hlsw when the tank or blower etc spawn the appear > for a fraction of a second in the player list.. perhaps this is why the > player number is actually higher than can be set, to allow for this. > with a versus server there will be 8 human players then when the > director spawns the bots i think it spawns max 6 at a time, so that > would be the 14 limit we saw in demo. > > anyway.. just my thoughts > > Alec Sanger wrote: > >> I don't believe you can change the max slots. it changes based on the map (i >> think) >> >> .> Date: Tue, 18 Nov 2008 11:55:48 -0500> From: [EMAIL PROTECTED]> To: >> hlds@list.valvesoftware.com> Subject: [hlds] L4D max slots> > Does anyone >> know how to change the max slots for a server from 8 to 12? I> cant find it >> anywhere...> _______________________________________________> To >> unsubscribe, edit your list preferences, or view the list archives, please >> visit:> http://list.valvesoftware.com/mailman/listinfo/hlds >> _________________________________________________________________ >> Get more done, have more fun, and stay more connected with Windows MobileĀ®. >> http://clk.atdmt.com/MRT/go/119642556/direct/01/ >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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