If use sv_steamgroup in my server.cf my clients are reporting that as soon as someone from the community group joins the server it is taken off the Steam Group Server list and no one else can see it in game. Also my host.txt file doesn't seem to working, I had no problem with it in the demo. Last but no least z_difficulty is not working anymore, did they change or remove the cvar for the full game? Anyone know?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam Sunderland Sent: Tuesday, November 18, 2008 7:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] sv_steamgroup_exclusive issues Ok, so I figured out I am able to connect to the server just fine from different locations, not just my lan, if I disable lobby connect only. So now I have to go back to using connect from the console to get on my server. Yet, it still shows up as one of my steam group servers when I start l4d. But if you try to connect from there, it starts the lobby then tells me it can't find a dedicated server. The problem really stems from the lobby system I suppose. The game shows up for everybody in my group, but when it is exclusive nobody can connect to it using the interface. Forced to use the console. Obviously, for now connecting through the console isn't a huge issue. But what's the point of the steam group exclusivity variable if we could just set a password instead? I had thought it was a problem with my config, but it seems like that might not be the case. Is the sv_steamgroup_exclusive stuff really fully implemented yet? On Tue, Nov 18, 2008 at 7:25 PM, Jason <[EMAIL PROTECTED]> wrote: > Have you opened the ports on your router? > > Matchmaking (I am not sure haven't really looked into it) may make a > connection to the matchmaking system/server and then connect the clients to > your server through the matchmaking connection, in effect acting like a > "middle-man" and bypassing router/firewalls. When not using the Matchmaking > i.e. making it steamgroup exclusive, then yes it would probably rely on the > correct configuration of the NAT forwarding from your router? > > Then again I could be wrong and maybe it's a bug. > > Regards, > Jason > > ----- Original Message ----- > From: "Adam Sunderland" <[EMAIL PROTECTED]> > To: "Half-Life dedicated Win32 server mailing list" > <hlds@list.valvesoftware.com> > Sent: Tuesday, November 18, 2008 3:48 PM > Subject: Re: [hlds] sv_steamgroup_exclusive issues > > > > I'll try that as soon as I can. Right now it defaults to 27015 and 27005 > > as > > the ports. What advantage do you get from specifying the port? > > > > It seems that people are able to easily join the server through > > matchmaking, > > yet when the server isn't available through matchmaking (i.e. exclusive > is > > on) then I can't connect, except through my lan. > > > > The ip variable seems to do nothing for me. Since I can't specify the IP > > to > > be my external IP when i start the server it always shows up as > 127.0.1.1 > > or > > my actual lan ip if I set it as that. I realize the documentations says > > that the IP variable is for when you have multiple IP's, but everybody > > seems > > to set it anyway. > > > > I could restructure my lan to have my server also serve as my gateway but > > that shouldn't be necessary should it? It's also a pain in the ass. > > > > > > On Tue, Nov 18, 2008 at 6:23 PM, Kitteny Berk <[EMAIL PROTECTED]> > wrote: > > > >> Odd, I'd try using -port in the command line, to see if that helps > >> things. > >> > >> > >> Adam Sunderland wrote: > >> > So, > >> > > >> > When I run a server with steamgroup_exclusive set to 0, people can > join > >> the > >> > server with no problems. It gets filled within seconds in fact. > >> However, > >> > whenever I switch to steamgroup_exclusive 1 I can only join the game > >> > from > >> my > >> > LAN. If I take a look at the console, it's using the internal IP of > my > >> > server to try to connect, it does the same for anyone outside of my > >> > LAN. > >> > Yet, this couldn't be the case for when steamgroup_exclusive is set to > >> > 0, > >> as > >> > random internet people are connecting. > >> > > >> > To be more specific as to my config. > >> > > >> > I launch the game without a defined ip, and I later set the ip using > >> > the > >> > server.cfg. > >> > When launching the game, if I try to set the IP to my external IP i > get > >> bind > >> > errors. Otherwise it starts fine. > >> > > >> > Anybody have any idea what's going on here? > >> > > >> > Adam > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > __________ Information from ESET NOD32 Antivirus, version of virus > >> signature database 3623 (20081118) __________ > >> > > >> > The message was checked by ESET NOD32 Antivirus. > >> > > >> > http://www.eset.com > >> > > >> > > >> > > >> > > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds