Yahn Bernier (VALVe) posted on the Steam Forums that a fix for this would
come in the next update (but there was already an update after he said this,
so it might be for the next update).

2008/11/29 Formologic23 <[EMAIL PROTECTED]>

> I still have an issue behind NAT and sv_steamgroup_exclusive "0". No
> members
> from my steam community can join the server.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of William
> Stillwell
> Sent: Monday, November 24, 2008 9:11 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] L4D Dedicated server behind NAT problems?
>
> This bug only appears when you run the following in server.cfg
>
> sv_steamgroup "xxxxxx"
> sv_steamgroup_exclusive "1"
>
> otherwise, l4d behind nat works fine.
>
> Again, l4d using above, doesn't allow remote clients to connect via public
> nat'd ip.
> Setting exclusive to "1" works fine if your server has a public ip assigned
> to it.
> Setting exclusive to "0" works but your server is not at all restricted to
> the steamgroup, any user can connect and whim.
>
>
>
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
> Sent: Monday, November 24, 2008 11:34 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] L4D Dedicated server behind NAT problems?
>
> I have a Netgear router in between that computer and the cable modem.  I've
> set up port forwarding for that computer's IP for ports 27000-27050
> TCP/UDP.  Here's my startup command:
>
> *srcds.exe -console -game left4dead +ip myinternalip -port 27015 +map
> l4d_hospital01_apartment.bsp +sv_lan 0 +sv_pure 2*
>
> I've also used that same command line without +ip and -port.  SRCDS is good
> about detecting the IP and it works just as well without those two
> variables
> in the command line.  It defaults to port 27015 without a -port defined,
> but
> that's what I want it on, so I'm good with that.
>
> I'm not really doing anything special with my server.cfg.  I've used
> sv_allow_lobby_connections_only 0 and 1 and I get just as much traffic
> either way.  This command was removed and re-added(I think), but the
> functionality of it remains unclear.
>
> Are you hosting the server on the same machine that you're playing Left 4
> Dead on?
>
>                                                    -Richard Eid
>
>
> On Mon, Nov 24, 2008 at 11:00 PM, William Stillwell
> <[EMAIL PROTECTED]>wrote:
>
> >
> > > To William - you can solve the connecting problem by using +ip
> > > xxxx.xxxx.xxxx.xxxx and +hostport xxxxx in the startup line. This is
> > > what I have to do to allow friends to connect,  but this doesn't solve
> > > the problem of it not being detected by matchmaking.
> >
> > Already have that, :-)
> >
> > I want the matchmaking to work as well... I and just about everyone else
> > will have to wait :-)
> >
> >
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> >
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