I've seen that if from a coop server (4 players) I load a VS map, I stay
with maxplayers=4.
If I load the map with hlsw with no player connected to the server,
maxplayers is set to 8
So I think you have to make sure nobody's on the server while you change
from coop to vs to update maxplayers.

Cold

On Sun, Nov 30, 2008 at 12:59 AM, Dustin Wyatt <[EMAIL PROTECTED]>wrote:

> I own the server.
>
> On Sat, Nov 29, 2008 at 12:37 PM, Tom Richardson
> <[EMAIL PROTECTED]> wrote:
> > Who's your hosting with, could they be limiting it? Or is it your own?
> >
> > 2008/11/29 Dustin Wyatt <[EMAIL PROTECTED]>
> >
> >> That's the thing, I don't set director_no_human_zombies anywhere. Any
> >> of the four people on the server can switch to zombie.  It's just that
> >> no more than four people can connect.
> >>
> >>
> >>
> >> On Sat, Nov 29, 2008 at 11:35 AM, Tom Richardson
> >> <[EMAIL PROTECTED]> wrote:
> >> > It should switch to 8 when you load a vs map. You may have
> >> > director_no_human_zombies set to 1. This prevents people choosing
> >> infected.
> >> > If you do try setting it to 0.
> >> >
> >> > 2008/11/29 Dustin Wyatt <[EMAIL PROTECTED]>
> >> >
> >> >> So, as far as I can tell there's not a way to do this.
> >> >>
> >> >> Since you connect right to the server instead of using the lobby, the
> >> >> closest thing you can do is do something like "changelevel
> >> >> l4d_vs....."
> >> >>
> >> >> The problem with that is that only four people can still connect.
> >> >>
> >> >> What's the appropriate way to handle this situation?
> >> >>
> >> >> _______________________________________________
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> >> >>
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> >> >
> >>
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> >>
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