Ah I see, now should I update 4 32 slot servers while they are full or wait for a better time... hard decisions.
On Mon, Feb 2, 2009 at 8:07 PM, Tony Paloma <drunkenf...@hotmail.com> wrote: > It was required. Version changed from 1.0.4.5 to 1.0.4.6. You can join, but > you won't be listed on the master server. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! > Sent: Monday, February 02, 2009 8:04 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Available > > I dont think this was required. I didnt update and my servers stayed full, > I > could still join after restarting steam too. > > > > > ________________________________ > From: Jason Ruymen <jas...@valvesoftware.com> > To: Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com>; "hlds_li...@list.valvesoftware.com" > <hlds_li...@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com > " > <hlds_annou...@list.valvesoftware.com> > Sent: Monday, February 2, 2009 5:24:30 PM > Subject: [hlds] Team Fortress 2 Update Available > > A required update for Team Fortress 2 has been released. Please run > hldsupdatetool to receive the update. The specific changes include: > > New client features: > - Added view model FOV slider to advanced multiplayer options. > - Added a hide view model option to advanced multiplayer options. > - Added custom crosshair support. > - Added crosshair image, scale, and color settings to the > Options->Multiplayer settings tab. > - Moved HUD minimal mode & Disable Spray options into the Advanced > Multiplayer settings. > - Added "open_charinfo_direct" command that opens the loadout directly to > the class you're currently playing. > - Replaced the "Open Loadout" entry in the options->keys dialog with > this new command. Rebind / reset your config to defaults to use it. > > New server features: > - Added "tf_damage_disablespread" convar to disable the 25% damage spread > on > all damage. > - Added class limit support to tournament mode. > - Set the "tf_tournament_classlimit_X" convars to the max number of > class X allowed. > - Added "tf_tournament_hide_domination_icons" convar, that allows a > tournament mode server to force clients not to display domination icons > over > their nemeses. > > Gameplay changes: > - Modified critical hit calculation. Overall, critical hit chance is now > much more recent-performance based. > - Base chance is now 2% (was 5%). > - Bonus range based on damage done changed from 0%-15% to 0%-10% > - Damage range required for bonus changed from 0-1600 to 0-800. > - Reduced random damage spread applied to all player damage from +-25% to > +-10%. > - Slight reduction (improvement) of the minigun's spread. > - Increased flare direct hit damage from 20 to 30. > - Rewrote Natascha's slowdown code to be more consistent. > - Sniper rifle now supports Crit Boost state like all other weapons (i.e. > Kritzkrieg makes all shots critical hits). > - Stealthed spies are no longer able to pickup the intelligence. They must > uncloak first. > - Increased soldier primary ammo count from 16 to 20. > > Bugfixes: > - Added UTIL_IsCommandIssuedByServerAdmin() checks to several "physics_" > CON_COMMAND scripts to prevent clients issuing the commands. > - Fixed bug in teleporter logic that allowed engineers to build teleporters > with HUGE health values. > - Fixed matching teleporter not getting a health buff when the pair is > upgraded (only the tele you were hitting got the health buff). > - Fixed Medic ÜberCharge percentage in minimal-HUD mode. > - Protected against an HLTV related server crash. > > Note that we are still working on the client timeout and lag issues. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds