sounds good! i will try this one out

On Tue, Feb 10, 2009 at 11:04 PM, Ignitor <[email protected]> wrote:

> I'm going to give this a try tomorrow. Just had 2 full servers do it
> tonight. :-(
>
> On Tue, Feb 10, 2009 at 8:42 PM, Nephyrin Zey <[email protected]
> >wrote:
>
> > After ~24hours of running the plugin, many people have reported
> > experiencing *no* timeouts, and nobody has reported an issue. I'll go
> > ahead and say that this is no longer experimental, though you should
> > still use it with caution :-P
> >
> > Here's a 1.1 version of my plugin that has a left4dead compile, and
> > includes public domain source code for those of you who are adverse to
> > installing my undocumented binary blobs in their production servers.
> >
> > (note for source code: it's the stub_mm plugin with a cvar and a hook
> > on CUploadGameStats::UploadGameStats, nothing more interesting than
> > that)
> >
> > The l4d part of this is still experimental, so let me know if it works
> > for you or you encounter issues.
> >
> > http://nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip
> >
> > To quote the 1.0 release:
> >
> > > This is an MM:S plugin, that adds a cvar: neph_nostats.
> > > Setting neph_nostats to 1 blocks stats upload, which has been shown to
> be
> > causing timeouts (or, at least, the most common cause).
> > >
> > > -nogamestats was shown to actually do what it says, tf_track_stats 0
> does
> > nothing. So i made this. It hooks the game stats code and blocks it if
> > neph_nostats is 1.
> > >
> > > To clarify: I'm not entirely sure this will work, but give it a try!
> > Report back if things are/arn't working. And read the readme!!!
> >
> > - Neph
> >
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