> This do anything on the server side or is srcds still single threaded?

Possibility one:
Srcds now takes advantage of multiple cores, chokepoints removed,
bitbuffers optimized, packet code optimized, now built with SSE2 code
by default since no pre-SSE2 cpu could even handle TF2 servers anyway,
tree vectorization enabled on linux, proper optimization flags, 64-bit
build with experimental SSE3/SSSE3 optimizations and -O3 enabled on
linux...

Possibility two:
no.

*crosses fingers*

- Neph

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