I mean some autoexec.cfg with video/multicore commands?

2009/3/19 AnAkIn . <anakin...@gmail.com>

> Do you have a custom config?
>
> 2009/3/19 turb0z <tur...@undergamer.com>
>
> Definitely a major performance drop for clients on this update.  With
>> multicore rendering enabled, I myself crashed 30 seconds and I have a
>> Core2Due E8400 - one of the more popular core2duo's sold.  I can't even
>> "test" it for valve... my servers weren't updated right away, so people
>> played on them for about 1.5 hours before I updated them.  The connection
>> drops, fps issues, ping issues were all nonsense.  Don't release a patch
>> that isn't required unless you've tested that it works OK.  Otherwise make
>> it required so that us server admins at least get shouted at by the
>> community to update them and you don't walk in to 800 messages saying "omg
>> wtfiswrongwiththeservers!!oneshift"
>>
>> Anyway, just venting.  I'll go back to my normal "read only" phase with
>> this
>> mailing list.
>>
>> Just another fail for quality control on patch releases.
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
>> Sent: Thursday, March 19, 2009 7:43 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>
>> Cool... I missed the memo I guess...
>>
>>
>>
>>
>> ________________________________
>> From: DontWannaName! <ad...@topnotchclan.com>
>> To: Half-Life dedicated Win32 server mailing list
>> <hlds@list.valvesoftware.com>
>> Sent: Thursday, March 19, 2009 12:00:46 AM
>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>
>> They are working on the minidump on start issue.
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>>
>>
>>
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>>
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>
>
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