Hi Yaakov,
09:06:01 maps *
09:06:01 -------------
PENDING: (fs) arena_badlands.bsp
PENDING: (fs) arena_granary.bsp
PENDING: (fs) arena_lumberyard.bsp
PENDING: (fs) arena_ravine.bsp
PENDING: (fs) arena_watchtower.bsp
PENDING: (fs) arena_well.bsp
PENDING: (fs) cp_badlands.bsp
PENDING: (fs) cp_dustbowl.bsp
PENDING: (fs) cp_egypt_final.bsp
PENDING: (fs) cp_fastlane.bsp
PENDING: (fs) cp_granary.bsp
PENDING: (fs) cp_gravelpit.bsp
PENDING: (fs) cp_junction_final.bsp
PENDING: (fs) cp_steel.bsp
PENDING: (fs) cp_well.bsp
PENDING: (fs) ctf_2fort.bsp
PENDING: (fs) ctf_turbine.bsp
PENDING: (fs) ctf_well.bsp
PENDING: (fs) pl_badwater.bsp
PENDING: (fs) pl_goldrush.bsp
PENDING: (fs) tc_hydro.bsp
Maybe the "PENDING" stuff is the problem?
Regards,
Jarno / Ywa
Yaakov Smith wrote:
> Jarno: It gets the maplist by executing the command "maps *". What does that
> show on your server console?
>
>
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> __________ Information from ESET NOD32 Antivirus, version of virus signature
> database 3993 (20090407) __________
>
> The message was checked by ESET NOD32 Antivirus.
>
> http://www.eset.com
>
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>
>
__________ Information from ESET NOD32 Antivirus, version of virus signature
database 3993 (20090407) __________
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
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visit:
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