good job :D

2009/5/22 John Gibson <j...@tripwireinteractive.com>

> A required update for Killing Floor has been released for both Windows
> and Linux dedicated servers. All dedicated servers must be updated to be
> compatible with the client version now on Steam (and to show in the
> server browser). This update includes many fixes and improvements.
> Additionally, as was suggested in my other message to the list, please
> update your server's tick rate per the following instructions to fix the
> issue for some player's disconnecting from a server after a short time
> of play:
>
> 1)       Stop your server process.
> 2)       In the IpDrv.TcpNetDriver section of KillingFloor.ini make the
> following change:
>
> Change this:
> NetServerMaxTickRate=20
>
> To this:
> NetServerMaxTickRate=30
>
> 3) Restart your server
>
> Additionally, here is the changelog for the update:
>
> Fixes:
> - Fixed a number of known exploits on each map.
> - Fixed Listen Server Hosts not showing as playing on a server in Steam
> Friends.
> - Fixed the game prompting for a password after the password was already
> entered into Steam, when connecting from the Steam Server Browser.
> - Fixed exploit where players could shoot other players with shotguns
> and launch them on top of things or out windows.
> - Fixed exploit where players could change their Perk multiple times in
> order to get discounts on particular items.  Players can only change
> their Perk once per Wave now.
> - Fixed shotguns making Specimens fly back excessively online.
> - Fixed Server Browser becoming non-responsive when connected to a
> server.
> - Fixed exploit that players could use to purchase something even when
> too heavy.
> - Fixed Listen Server Hosts' Perks getting duplicated to other players
> connected to their server.
> - Fixed purchasing of a Handcannon appearing to discount other weapons.
> - Fixed a collision problem with crouching that was allowing exploits.
>
> Tweaks:
> - Improved the detection of Headshots on the Specimens.
> - Removed the scaling of players' names over their heads, which was
> causing long names to be unreadable.
> - Changed Default Tick Rate for Internet Servers to 30 instead of 20 to
> improve the online experience for players.
> - Hitting Escape now closes the Weapon Selection widget on the HUD.
> - Toned down the Blur and Camera Shake when a Specimen hits you. Blur
> now fades out more quickly.
>
> Regards.
>
> John Gibson
> President
> Tripwire Interactive LLC
>
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