Before Valve fixed the team scrambling, there was a Sourcemod plugin that
prevented it. But since they patched it and claimed to have fixed it, I
rarely notice any problems. Every now and then you'll see 1 swap, but it's
rare. I don't know if that plugin still works, but it cant hurt to look for
it I guess.



On Fri, May 29, 2009 at 9:44 AM, turb0z <tur...@undergamer.com> wrote:

> Hey Everyone,
>
>
>
> I've got a few L4D servers running here at a LAN party I'm hosting and I'm
> wondering if anyone knows how to disable team scramble on map changes for
> L4D?
>
>
>
> We just played a game (we'll be starting a tournament in a few hours) where
> teams scrambled after we played one full round (one as survivor and one as
> infected and then the map changed) which basically makes it much harder to
> play the game with the same teams.
>
>
>
> I've played L4D versus on my public servers I run and have never had an
> issue.  These servers are running the same config, but I'm getting
> different
> results.  So far my google searching hasn't really turned anything up.
> Anyone have any ideas?  I didn't execute any commands that would have
> kicked
> off that scramble.
>
>
>
> Thanks,
>
>
>
> turb0z
>
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