The only reason would be for the few remaining L4D1 players. But I dont know why anyone would still be playing it a year+ after release when there's a new better version available
On Wed, Jun 3, 2009 at 11:53 AM, Midnight <mido...@gmail.com> wrote: > If it is essentially the same game, there's no reason to keep L4D1 > servers around is there? > > > Munra wrote: > > Well I don't know why it wouldn't be possible because its the same engine > and both games will support the same custom maps. So really then the only > thing that changes is AID 2.0 Which if supports custom maps for both games > will run the l4D1 maps then then just a mass a files for the added content. > > > > I know that sounds simple(Its never simple) and I hope that's the way it > turns out. > > > > > > -----Original message----- > > From: Brent Veal naslund.fan...@gmail.com > > Date: Wed, 03 Jun 2009 14:33:36 -0400 > > To: Munra mu...@anbservers.net, Half-Life dedicated Win32 server mailing > list hlds@list.valvesoftware.com > > Subject: Re: [hlds] L4D/L4D2 run as the same server? > > > > > >> I'm not sure if that would be possible if L4D2 is going to be a > stand-alone > >> game. It seems like the majority of the L4D community is going to move > on to > >> L4D2 anyways, but who knows. > >> > >> > >> On Wed, Jun 3, 2009 at 11:25 AM, Munra <mu...@anbservers.net> wrote: > >> > >> > >>> First I like to say this is not a debate topic on if L4D2 should be DLC > or > >>> not. It is what it is. > >>> > >>> My request is that L4D1 server supports L4D2 also. As one one trying > to > >>> keep/create a better l4d community I think it would be great if my > already > >>> existing server L4D servers would support lobby connects from both L4D1 > and > >>> L4D2 games. > >>> > >>> I know A gsp would rather see the servers separate as to the can sell > more > >>> which is fine a GSP does business to make money. > >>> > >>> I am just curios about what you guys think. > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds