Definitely a shadow update came after this.  If you updated ~2-3 hours 
prior to this e-mail of mine, they put in another unannounced update 
after it.  TF2 content to version 108.

~ Kevin_b_er

Jason Ruymen wrote:
> The required updates for Team Fortress 2 and Day of Defeat: Source are now 
> available.  Please run hldsupdatetool to receive them.  The specific changes 
> include:
>
> Day of Defeat: Source
>    - Fixed an engine crash.
>
> Team Fortress 2
>    - Updated PL_Hoodoo.  Changes from community mapmaker Tim Johnson:
> -          "Added a balcony at 2-1 that I've rotated and cleaned up so it's a 
> much better point, it attracts less sentry spam but is still holdable. 2-2 
> has a bit more breathing room and the one way route between BLU/RED spawn in 
> stage 3 has gone and in its place some stairs up to the second level 
> accessible from BLU's side."
>    - Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for 
> capturing the intelligence (0 to disable it)
>    - Added "tf_arena_first_blood" ConVar to toggle the first blood feature in 
> Arena mode (0 to disable it)
>    - Added missing snowpuff particles for DX8 players
>    - Fixed rocket jumping
>    - Fixed sticky bomb attachment to props. They will now only ignore the 
> saws in sawmill
>    - Fixed Scouts going into reference pose in double jumps.
>    - Fixed the Ubersaw not displaying team colors
>    - Fixed Spies disguised as RED Scouts not cloaking properly
>    - Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game 
> mode
>
> Jason
>
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