Wouldn't it be cool if Steam supported torrents? On Fri, Nov 20, 2009 at 11:13 PM, Mike Vail <mike_v...@boomgaming.net>wrote:
> Hey Chris, > > Something to be aware of with regard to hosting maps on the typical shared > hosting services most people use for websites. Nearly every shared hosting > company has policies that don't allow you to host large quantities of files > that are downloaded frequently and strain the shared servers they are on. > Companies typically monitor this stuff with software tools they have and > will outright cancel you or limit your bandwidth if they catch you doing > it. > This is because your downloads will impact the other users on these shared > boxes, some of which will server hundreds of websites to keep their costs > down. > > I was unaware of this until I found out he hard way with Hostmonster.com. > After they found me sharing hundreds of maps, sounds, player models, etc, > they throttled my bandwidth way back and people started taking forever to > get their downloads. I spent days searching for a new host and chose > Justhost.com after speaking to their Live-chat to confirm I could host > files > for CSS. They said it would be fine but they too threatened to cancel me > after seeing the high volume of downloads I had. > > My community hosts a couple servers with lots of custom content and we get > a > couple hundred new players per day that have to download constantly for > Gungame. We have our own dedicated Windows 2008 server box with a ton of > bandwidth. What I ended up doing was moving all my CSS content files to the > same server box as my games and created my own http download site from the > same box my games are on using IIS. I no longer need to depend on a 3rd > party for my CSS http service, management of my stuff is now easier and > there are no limits to what I can host. As far as download speeds, they are > faster on my own box than the shared hosting I was using and the downloads > have absolutely no affect on the 6 gameservers I'm running on the box. I > encourage anyone to try it. It works great for us and I've been doing this > for over a year without a hitch. > > Take care, > Mike Vail > > > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Blood Letter > Sent: Friday, November 20, 2009 7:27 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] File download speeds > > > Not that I know of, unfortunately. > Just about any http redirect will be better than serving through the server > - just grab some free/cheap hosting. > If you own the box, just throw up a free FTP server on it and point it to > the same dir as the server itself, and then give it it's own subdomain > (ftp.serverip). > > > Date: Sat, 21 Nov 2009 13:47:42 +1100 > > From: chris_holma...@yahoo.com.au > > To: hlds@list.valvesoftware.com > > Subject: [hlds] File download speeds > > > > Hey all, > > > > As I'm sure we're all aware, by default SRCDS puts a speed limit on > > downloads when clients are downloading maps, mods, textures, whatever, > > from the server when they connect. I'm also sure we're all aware that > > we can use a HTTP/FTP redirect to allow fast downloads, but I'm > > curious if there is a way to get faster download speeds without having > > to set up a mirror - ie, can the artificial speed limit srcds imposes > > be bypassed by, say, a cvar or sourcemod plugin? > > > > Thanks > > -Chris > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _________________________________________________________________ > Windows 7: I wanted simpler, now it's simpler. I'm a rock star. > > http://www.microsoft.com/Windows/windows-7/default.aspx?h=myidea?ocid=PID247 > 27::T:WLMTAGL:ON:WL:en-US:WWL_WIN_myidea:112009 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds