I remember a while ago one of our "certified" techs bragging about how 
bullet proof his box was because he was using ntfs. At the time I kept a DOS 
boot disk with me that had ntfs drivers on it so I could boot from floopy 
and still access ntfs partitions. It took less then five minutes to wipe the 
smug grin off of his face. I think he learned an important lesson in what 
security really means :-)

Out here in the real world, I find three types of people. People with certs, 
people that can get stuff done, and very rarely someone with certs that can 
actually get stuff done. Certs are good for impressing management and 
getting jobs. They don't mean squat when it comes to actually knowing what 
you are doing.

None of which has squat to do with running a server. Except maybe I've run 
my HL server on a fat32 partition for years and years and never once has 
anything happened that made me wish I would have been using ntfs. I've even 
run my server from a shared drive that was ext2 for a while and that worked 
surprisingly well. File corruption problems went away when I stopped using 
Win98.


----- Original Message ----- 
From: "Blood Letter" <bw_bloodlet...@hotmail.com>
To: <hlds@list.valvesoftware.com>
Sent: Saturday, December 05, 2009 10:38 AM
Subject: Re: [hlds] Left 4 Dead 2 Update Available


>
> There is no reason FAT32 would be less secure than NTFS.
>
> The built-in security permissions of NTFS are pointless, and the OS can 
> ignore them at any time.
> The only "security" NTFS has is encryption, which no one uses, is weak 
> compared to non-file system-based methods, and in general is a pointless 
> overhead.
>
> NTFS is bloated and has lots of overhead.
>
> FAT32 is great, but the limitations on depth, file size, and number of 
> files are a problem.
> Fragmentation and corruption are also a problem.
>
> This is why we have FAT64 (exFAT).
>
>> Date: Sat, 5 Dec 2009 10:05:21 -0800
>> From: mi...@macawusa.com
>> To: hlds@list.valvesoftware.com
>> Subject: Re: [hlds] Left 4 Dead 2 Update Available
>>
>> I always convert fat32 to NTFS on portable drives. I transfer or backup 
>> files that are over 4GB all the time, can't do that with a fat32. Fat32 
>> fragments much more than NTFS, has many other features missing. No 
>> Windows server should be running on a fat32 partition for security 
>> reasons alone, not even counting on performance issues. For OS's I only 
>> run windows system and I no longer support anything older than 2000 so I 
>> have no compatibility problems. FAT is a very old spec, maybe it is time 
>> to get into the new stuff :)
>>
>> Mike
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com 
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew 
>> Gottlieb
>> Sent: Saturday, December 05, 2009 7:05 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Left 4 Dead 2 Update Available
>>
>> If you are running steam off a portable drive, it is most likely
>> fat32.  Also, people running multiple operating systems still
>> generally will have at least one fat32 partition for compatibility
>> reasons.
>>
>> On Sat, Dec 5, 2009 at 1:04 AM, Mike Fleener <mi...@macawusa.com> wrote:
>> > I am a real world certified tech and there is no reason for using fat32
>> > on a windows systems and many reasons for using NTFS.
>> >
>> > Mike
>> > Macaw Enterprises
>> >
>> > -----Original Message-----
>> > From: hlds-boun...@list.valvesoftware.com
>> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
>> > Sent: Friday, December 04, 2009 7:55 PM
>> > To: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds] Left 4 Dead 2 Update Available
>> >
>> > Because ntfs isn't the only file system in the world? Because many of 
>> > us
>> >
>> > keep some partitions fat32 because there is no reason to use ntfs?
>> > Because
>> > we haven't got around to it? It may offend the purist, but out there in
>> > the
>> > real world a lot of people use fat32 for a variety of reasons.
>> >
>> >
>> > ----- Original Message -----
>> > From: "Jonah Hirsch" <crazydog...@gmail.com>
>> > To: "Half-Life dedicated Win32 server mailing list"
>> > <hlds@list.valvesoftware.com>
>> > Sent: Friday, December 04, 2009 6:57 PM
>> > Subject: Re: [hlds] Left 4 Dead 2 Update Available
>> >
>> >
>> >> My thoughts exactly. But because that was fixed, SOMEONE is using
>> > FAT32.
>> >> The
>> >> question is: why?
>> >>
>> >> Jonah Hirsch
>> >> -----------------------
>> >>
>> >>
>> >> On Fri, Dec 4, 2009 at 7:54 PM, msleeper
>> >> <mslee...@ismsleeperwrong.com>wrote:
>> >>
>> >>> If you are using a computer that still has a FAT32 partition, you
>> >>> deserve to have your games crash.
>> >>>
>> >>>
>> >>> On Fri, 2009-12-04 at 18:50 -0800, Ook wrote:
>> >>> > I'm guessing the crash on startup fix is for the client, not the
>> >>> > server?
>> >>> My
>> >>> > server has always run fine on fat32, but there is NTFS WTF VALVE?
>> > being
>> >>> > screamed from one side of steam support to the other over what
>> > happened
>> >>> to
>> >>> > the client a week or so ago :)
>> >>> >
>> >>> > ----- Original Message -----
>> >>> > From: "Jason Ruymen" <jas...@valvesoftware.com>
>> >>> > To: <hlds@list.valvesoftware.com>; "'Half-Lifededicated Linux
>> > server
>> >>> mailing
>> >>> > list'" <hlds_li...@list.valvesoftware.com>;
>> >>> > <hlds_annou...@list.valvesoftware.com>
>> >>> > Sent: Friday, December 04, 2009 6:32 PM
>> >>> > Subject: [hlds] Left 4 Dead 2 Update Available
>> >>> >
>> >>> >
>> >>> > >A required update for Left 4 Dead 2 is now available.  Please run
>> >>> > >hldsupdatetool to receive the update.  The specific changes
>> > include:
>> >>> > >
>> >>> > > - Fixed crash on startup when using FAT32 file system
>> >>> > > - Fixed in-game chat input where the local encoding differs from
>> > the
>> >>> input
>> >>> > > language's
>> >>> > > - Fixed bug where Survivor Bots would sometimes become
>> > unresponsive
>> >>> > > in
>> >>> > > Scavenge games
>> >>> > > - Updated subtitle localization files for Hungarian, Portuguese,
>> >>> Romanian
>> >>> > > and Russian
>> >>> > > - Fixed exploit that allowed players on the Infected team to
>> > spawn
>> >>> > > directly next to the Survivors
>> >>> > >
>> >>> > > Jason
>> >>> > >
>> >>> > >
>> >>> > > _______________________________________________
>> >>> > > To unsubscribe, edit your list preferences, or view the list
>> >>> > > archives,
>> >>> > > please visit:
>> >>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>> >
>> >>> >
>> >>> > _______________________________________________
>> >>> > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> >>> please visit:
>> >>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>>
>> >>>
>> >>> _______________________________________________
>> >>> To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> >>> please visit:
>> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>>
>> >> _______________________________________________
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>> >
>> >> please visit:
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>> >
>> >
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>>
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