Doing that causes the server initialization to fail, as it can't bind to the 
external ip because it doesn't exist on the server.

On Dec 10, 2009, at 12:16 PM, Andrew Leach (luaduck) wrote:

> Command line option: +ip x.x.x.x (could be -ip)
> 
> Your server won't show up on the Master Server list if you're viewing it 
> from the same IP because Gabe knows that you're trying to cause an 
> infinite loop.
> 
> On 10/12/2009 20:10, Jerod Bennett wrote:
>> Hey gang,
>> 
>> I'm sure this has been asked before, but googling just isn't helping me out.
>> 
>> I have a new TF2 server up.  You can see that it is available via this link.
>> 
>> http://www.game-monitor.com/search.php?search=jerry
>> 
>> However, it doesn't show up in the Steam Server List.  I'm pretty sure this 
>> is because the server is behind a Firewall, but I thought I'd ask for any 
>> tips here.
>> 
>> The server has a local IP of 10.10.10.10 and an external IP of 
>> 70.169.247.109.  My firewall is doing a 1 to 1 IP route for this server in 
>> our DMZ so any traffic to that external IP is directly routed to the local 
>> IP.
>> 
>> So is there a way for my server to inform the master servers that it is 
>> really on it's external IP?
>> 
>> Thanks for your time.
>> 
>> -Jerry
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> 
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to