(though I live in NJ)

On Thu, Dec 17, 2009 at 9:06 PM, 1nsane <1nsane...@gmail.com> wrote:

> I am using Sweden.
>
>
> On Thu, Dec 17, 2009 at 8:46 PM, Michael Krasnow <mnk...@gmail.com> wrote:
>
>> The steam servers are always busy -.- i live in NYC and i had to set my
>> download location to china for it to  start downloading -.-
>>
>> On Thu, Dec 17, 2009 at 8:35 PM, Scott <scottish2c...@gmail.com> wrote:
>>
>> > yay i can now go to bed!
>> >
>> > On Thu, Dec 17, 2009 at 5:32 PM, KrAzYeTy <krazy...@gmail.com> wrote:
>> >
>> > > OMG YES!
>> > >
>> > > Thanks for making my day Valve!
>> > >
>> > > <3
>> > >
>> > > On Thu, Dec 17, 2009 at 5:28 PM, Jason Ruymen <
>> jas...@valvesoftware.com
>> > > >wrote:
>> > >
>> > > > A required update for Team Fortress 2 is now available.  Please run
>> > > > hldsupdatetool to receive the update.  The specific changes include:
>> > > >
>> > > > New Content
>> > > >  - Added new control point map Gorge
>> > > >  - Added new capture the flag map Double Cross
>> > > >  - Added item crafting
>> > > >  - Added work-in-progress TF Bots for beta testing in KOTH maps
>> (blog
>> > > post
>> > > > coming with more info)
>> > > >  - Added headshot death animations
>> > > >  - Added more backstab animations
>> > > >
>> > > > Soldier
>> > > >  - Added 35 new Soldier achievements
>> > > >  - Added 4 new Soldier items
>> > > >  - Added new Soldier Domination lines
>> > > >
>> > > > Demoman
>> > > >  - Added 35 new Demoman achievements
>> > > >  - Added 3 new Demoman items
>> > > >  - Added new Demoman Domination lines
>> > > >
>> > > > Spy
>> > > >  - Now pretends to be carrying the weapons & wearables of the target
>> > he's
>> > > > disguised as
>> > > >  - Moved the Spy's camera-beard to the Misc loadout slot so he can
>> > equip
>> > > it
>> > > > with a hat
>> > > >
>> > > > Scout
>> > > >  - The Sandman now only stuns on a max range hit (when you hear the
>> > > > cheering)
>> > > >  - All shorter hits now force the enemy into the thirdperson fleeing
>> > > state
>> > > > (also removed the damage reduction on them)
>> > > >
>> > > > Minor changes
>> > > > - Added new options to the Multiplayer->Advanced dialog:
>> > > >        - Combat text, which displays damage amounts you do to
>> enemies.
>> > > >        - Medic auto caller, which automatically shows you nearby
>> > friends
>> > > at
>> > > > low health.
>> > > >        - Heal target marker, which better highlights the target your
>> > > > medigun is locked onto.
>> > > >        - Alternative Spy disguise menu, which lets you choose
>> disguises
>> > > > using just the 1-3 keys.
>> > > >  - Fixed being able to affect friendly pipes with airblast (they
>> would
>> > > > unstick)
>> > > >  - Added recharge sound to abilities with a recharge bar
>> > > >  - Fixed attachable wearables not staying on ragdolls
>> > > >  - Players no longer see the wearables that are a part of a friendly
>> > > spy's
>> > > > disguise, fixing various graphical glitches
>> > > >  - Added jiggle bones for Pyro's chicken hat
>> > > >  - Added 2 new game startup songs
>> > > >
>> > > > Community Mapmaker requests:
>> > > >  - Implemented InputSetSetupTime() for team_round_timer (was in the
>> > .fgd
>> > > > but never implemented)
>> > > >  - Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)
>> > > >
>> > > > Jason
>> > > >
>> > > >
>> > > > _______________________________________________
>> > > > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > > > please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > > >
>> > > _______________________________________________
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>> > >
>> > _______________________________________________
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>> >
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>>
>
>
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