This isn't even retaining the map/mode of the last game. It's going to the
server default (command line/server.cfg) and when we connect with a lobby
it's keep the default settings. It doesn't happen all the time.

Is there something I can put in the config that might help with this, or a
mod for SM that might fix it?

On Wed, Jan 13, 2010 at 3:02 PM, Brent Veal <naslund.fan...@gmail.com>wrote:

> I've noticed that as well. Occasionally a game will hold over the
> difficulty
> from a previous game. If a VS game was recently played, an Expert co-op
> lobby will start out in Normal difficulty when they join the server.
>
> On Wed, Jan 13, 2010 at 11:56 AM, Kerry Dorsey <kdor...@dorseyinc.com
> >wrote:
>
> > Sometimes, if the server has gone idle from a different gametype, we
> > have to change the map once and then it takes our changes from the
> > lobby. I can't confirm that it's platform-specific on Linux, but
> > that's what we have.
> >
> > --Kerry
> >
> >
> >
> >
> > On Jan 10, 2010, at 10:40 AM, Andy C wrote:
> >
> > > I used to run L4D and L4D2 servers on Windows but recently changed
> > > hosts and
> > > now I'm on Linux so I'm wondering if this is a Linux problem.
> > >
> > > I create a lobby and then join my server using the
> > > mm_dedicated_force_servers console command. Lately I've noticed that
> > > most of
> > > the time on both servers, the server does not switch to the settings
> > > that I
> > > specified in the lobby. When we connect, it's still running whatever
> > > had
> > > been running before.
> > >
> > > I copied the config from my old Windows servers to my new Linux
> > > servers so
> > > they are set up the same. I have Steamgroup Excluive and allow
> > > connections
> > > from lobbies. Any ideas?
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