I will try the plugin. Thank you very much guys.

2010/1/13 Mark Gunnett <mgunnett4...@gmail.com>

> This isn't exactly all that great of a solution, but you can use the plugin
> found here: http://ampaste.net/m3ce2ad35 (compile on the sourcemod web
> compiler at sourcemod.net) and it should force a map change at least at
> the
> map time limit.
>
> Maybe use a per map config and disable the plugin for all the maps except
> plr_pipeline.
>
> On Wed, Jan 13, 2010 at 11:20 AM, DontWannaName! <ad...@topnotchclan.com
> >wrote:
>
> > What about overtime not working in payload sometimes? The round end and
> > blue
> > usually gets 5 seconds but when it should give it out it doesnt.
> >
> > On Wed, Jan 13, 2010 at 8:28 AM, Ronny Schedel <i...@ronny-schedel.de
> > >wrote:
> >
> > > This should not happen with a vanilla server.
> > >
> > > > Not mentioning the random bug where carts get teleported to another
> > > > stage but the players stay in previous one (or was it players get
> > > > teleported but the carts do not) and the random crashbug it has that
> > > > just suddenly brings the whole server down. There is also the 3rd
> > random
> > > > bug where round just doesn't end - at all even if the cart is pushed
> to
> > > > the finale. We removed this from cycle of our servers long time ago
> due
> > > > to these issues and no, we do not mess with entities or anything that
> > > > could cause these issues by some plugins or server settings.
> > > >
> > > > -ics
> > > >
> > > > In Hyuk Seo kirjoitti:
> > > >> You are right. If time runs out on stage 2 it ends when one team
> wins
> > > and
> > > >> stage 3 is skipped.
> > > >> I dont like this as stage 2 is where it usually results in a
> stalemate
> > > >> and
> > > >> can take forever to end... :(
> > > >> 2010/1/13 Ronny Schedel <i...@ronny-schedel.de>
> > > >>
> > > >>
> > > >>> Pipeline has 3 stages. If the time limit is reached, the game will
> > end
> > > >>> in
> > > >>> stage 3 and not immediatly.
> > > >>>
> > > >>>
> > > >>>
> > > >>>> I have
> > > >>>>
> > > >>>> mp_stalemate_timelimit 240
> > > >>>> mp_stalemate_enable 1
> > > >>>> mp_match_end_at_timelimit 1
> > > >>>>
> > > >>>> in my server.cfg and
> > > >>>>
> > > >>>> mp_timelimit in the map.cfg
> > > >>>>
> > > >>>> Timeleft command in the game works but when the time runs out, the
> > > game
> > > >>>> just
> > > >>>> goes on forever until
> > > >>>> one team actually wins.
> > > >>>> timelimit is 30 minutes and the map is pipeline.
> > > >>>> Any help would be greatly appreciated. Thank you.
> > > >>>>
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> > >
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>
>
>
> --
> "All programmers are playwrights and all computers are lousy actors."
>  - Unknown
>
> "When I do good, I feel good; when I do bad, I feel bad, and that is my
> religion."
>  - Abraham Lincoln
>
> Mark J. Gunnett
> [EoE]SniperFodder{AL}
>  _______________________________________________
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