Steam/config/MasterServers.vdf:

hl1
68.142.72.250:27010
72.165.61.189:27010
72.165.61.136:27010
69.28.151.162:27013

hl2
72.165.61.151:27015
72.165.61.136:27015
72.165.61.151:27012
72.165.61.151:27011
69.28.140.246:27011
69.28.140.247:27011
72.165.61.136:27011
72.165.61.151:27013



2010/2/24 Allan Button <abut...@netaccess.ca>

> Also,
>
> When I lookup hl2master.steampowered.com it returns 69.28.140.247, not
> 69.28.140.246 . I wonder if they changed servers.
>
> Allan
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Kaspars
> Sent: Wednesday, February 24, 2010 9:17 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Released
>
> There seems to be some kinda bug with the master server communication after
> the last update, because I'm seeing a lot of failures like this:
>
> A2C_PRINT from 69.28.140.246:27011 :
> No challenge for your address.
>
> Doing a 'setmaster remove xxx.xxx.xxx.xxx' on every master server and then
> adding them back with 'setmaster add' + heartbeat solves the problem
> temporary. Server restart does the same thing too, however after a while
> the
> same 'no challenge' pops up...
>
> This seems to affect only TF2 servers.
>
>
> 2010/2/24 Claudio Beretta <beretta.clau...@gmail.com>
>
> > Another problem introduced with this update: some servers are appearing
> > without the map name
> > http://i47.tinypic.com/309kjkm.png
> > I believe it is related to bots
> > Claudio
> >
> >
> > On Tue, Feb 23, 2010 at 11:23 PM, Jason Ruymen <jas...@valvesoftware.com
> > >wrote:
> >
> > > A required update for Team Fortress 2 is now available.  The specific
> > > changes include:
> > >
> > > Engine:
> > > - Fixed servers being inappropriately delisted from the master server
> > >
> > > Team Fortress 2:
> > > - Updated CTF_Doublecross
> > > - Improved clipping to prevent players from getting to unintended
> places
> > > - Updated CTF_2Fort
> > > - Fixed Blue players being able to block the Blue spawn room doors to
> > lock
> > > in teammates
> > > - Moved the Blue team Sniper wall down to match the Red team Sniper
> wall
> > > - Updated Russian localization strings
> > > - Fixed the Pyro not being able to deflect enemy flares
> > > - Fixed pipebombs not being removed if they explode in a
> func_nogrenades
> > > zone
> > >
> > > Jason
> > >
> > > _______________________________________________
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> > >
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> >
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