Well what does trigger VAC then. Thanks, - Saul.
On 12 April 2010 22:09, w4rezz <w4r...@gmail.com> wrote: > Modifying game memory will NOT trigger in VAC ban. Proof: > http://kartoffel-hack.com/ > > 2010/4/12 Saul Rennison <saul.renni...@gmail.com>: > > Yes, the point is: modifying game memory (hooking functions, etc.) will > > still trigger VAC. > > > > Thanks, > > - Saul. > > > > > > On 12 April 2010 21:10, HL-SDK Synths <syntron...@gmail.com> wrote: > > > >> I have the hotdogs, let's now find some sticks on which to roast them. > >> > >> Hi, I am the author of the post on G-D you linked to. I appreciate what > you > >> have worked for, I truly do. It is unfortunate that more methods are not > >> available to you (it seems that simple by-name querying is as far as it > >> goes). > >> > >> As for bans, I'd like to clarify that using the plugin interface is no > way > >> at all ban proof. If I decide to overwrite game code, I can expect a > ban. > >> If > >> this "proofen" status was the case, I would be acting like Hatter does > on > >> Assault Cube: > >> http://forum.gamedeception.net/threads/19310-Assault-cube-Bo00om > >> > >> Headshotting the wntire team all at once without moving. Enough > hyperbole. > >> > >> *My point: "VSP" IS EXACTLY LIKE LOADING VIA INJECTOR, IT IS NO SAFER. > >> *The only benefit is the interface which provides load and unload. I can > do > >> all of that with an extra plugin emulating the VSP interface. You have > done > >> a good job of blocking namestealers and people who abuse sourcemod, and > for > >> that I am sure many servers are more playable.* > >> * > >> I have no analogies. > >> > >> On Mon, Apr 12, 2010 at 3:49 PM, 1nsane <1nsane...@gmail.com> wrote: > >> > >> > Bad analogy?! Perfect analogy! > >> > > >> > On Mon, Apr 12, 2010 at 2:53 PM, ics <i...@ics-base.net> wrote: > >> > > >> > > If you say that to an alzheimer patient, you have to say it again, > and > >> > > again, and again and they each time you say that, they forget it > soon > >> > > after. Ok ok, bad analogy but they aren't really paying attention or > it > >> > > would be fixed already, along with all the other exploits in the > >> engine. > >> > > > >> > > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds