I can confirm this, same here, 10 servers nearly empty.

> We've noticed a huge drop off in traffic on our 5 * l4d2 servers since the
> master server move, checked sv_region and restarted the servers and
> confirmed new master servers address's. Our raq is located Maidenhead UK,
> anyone else suffering from this problem?
>
> Regards
> D3v
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
> Sent: 15 April 2010 04:58
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] HL2 Masters Have Moved
>
> The old masters are no longer working for Source based games DWN, if you 
> can
> see anything you're using the new system.
>
> Kyle.
>
> On Wed, Apr 14, 2010 at 5:08 PM, DontWannaName!
> <ad...@topnotchclan.com>wrote:
>
>> How do I know for sure I am using the new master servers on my client?
>> Servers are getting sorted by sv_pure ingame, TF2. :( Of course Lotus
> would
>> take advantage and make the first characters of sv_pure to be
>> unrecognizable
>> characters to appear first.
>>
>> On Wed, Apr 14, 2010 at 4:41 PM, Andrew Armstrong <and...@mammoth.com.au
>> >wrote:
>>
>> > Nice work; just queried qstat myself and immediately saw local
> Australian
>> > servers instead of the American one's I usually start to see :)
>> >
>> > - Andrew
>> >
>> > -----Original Message-----
>> > From: hlds-boun...@list.valvesoftware.com
>> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
>> > Sent: Thursday, 15 April 2010 6:56 AM
>> > To: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds] HL2 Masters Have Moved
>> >
>> > Regions are still supported and work exactly like before.  In general
>> they
>> > aren't widely used and now that we do IP geographical ordering they are
>> > less
>> > useful since you will get sent servers near you first.
>> >
>> > There are two current IPs for the masters.  One of the major changes 
>> > was
>> > rewriting them to be multithreaded so now a single multicore machine 
>> > can
>> > handle many more players requesting server lists.  We have two masters
>> for
>> > redundancy and they replicate all server data to each other.
>> >
>> > --
>> > /// Zoid.
>> >
>> >
>> > -----Original Message-----
>> > From: hlds-boun...@list.valvesoftware.com
>> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
>> > Sent: Wednesday, April 14, 2010 1:40 PM
>> > To: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds] HL2 Masters Have Moved
>> >
>> > I'd say those are the only servers you get assigned to. Atleast 
>> > everyone
>> > i've talked about have only those including all our servers. Must be
>> > somekind of front end machines for the rest of the masters.
>> >
>> > -ics
>> >
>> > 14.4.2010 23:34, Kyle Sanderson kirjoitti:
>> > > Was assigned 216.207.205.98:27011 and 216.207.205.99:27011. Does
>> anyone
>> > have
>> > > the complete updated list?
>> > > Kyle.
>> >
>> >
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>> >
>> >
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