Unless my math is off this is my guess A full 15 slots at sv_maxrate 100 will take about a 2.4mbs connection of bandwidth. (This formula)
Bandwidth (bytes/sec) = Player Slots * sv_maxrate (bit/s) value * 8 Explanation of the formula is here http://www.bluesnews.com/cgi-bin/finger.pl?id=182 So from my guess is your hitting the limits of your bandwidth.. Since it's an idle server, I would drop sv_maxrate on the idle server significantly, but worst case scenario you have a total of 56 slots * 100 updates/second which is 5600 packets per second which might be overloading the network card (some are VERY cheap and choke relatively quickly).. Verify your bandwith with a rate checker, test it from various locations and pick the worst one to base your number off of. -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Munra Sent: Saturday, April 17, 2010 9:12 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: [hlds] 1 server lagging when full I am running 3 gameservers on one box. 1 tf2 idle server (26 slot) 1 24/7 island PVKII server (15 slot) 1 standard PVKII server (15 slot) The problem I am having is when all the servers are full the last one listed drops to ~15-20 fps and lags like hell. I really am not sure why its only the one server. The other PVKII server will be fine and I don't really care if the tf2 idle server lags. I don't seem to be maxing out my server, CPU stays at about 60-75% when all servers are full. Box specs Dell 1750 Windows 2003 Dual 3 Ghz Xeons. (Single core but windows does show them as dual cores) 4 gigs of ram 100 Mbit connection. All server run SM 1.3 and sourcebans The command line I am using C:\pvkii\orangebox\srcds.exe -console -game pvkii -ip xx.xx.x.xxx -ticrate 66 -maxplayers 15 +fps_max 600 +map bt_island +exec server.cfg Server.cfg hostname " [Hlds list is the best]" mp_timelimit 20 mp_timelimit_waitroundend 1 mp_roundtime 3 mp_roundlimit 0 mp_winlimit 0 sv_community_groupid "xxxxx" sv_admin_groupid "0" sv_community_grouptag "" rcon_password "xxxxxxxxxxxxxx" sv_downloadurl "xxxxxxxxxxxxxx" sv_minupdaterate 20 sv_maxupdaterate 100 sv_maxrate 20000 // sv_region tells the Steam servers where your server is located, possible values are: // 0 - US East coast // 1 - US West coast // 2 - South America // 3 - Europe // 4 - Asia // 5 - Australia // 6 - Middle East // 7 - Africa sv_region -1 Any ideas? I just find it odd that only one server lags. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds