Searchkey acts like a server search preference, not a server search 
requirement (for example when all servers specifying that same searchkey are 
full it falls back to a generic server search), if you would prefer only 
your friends/group friends joining your server and no one else then you'll 
need to delist it from the master server list or otherwise clients will 
still get a listing and be able to join via lobby search/game search or the 
server browser.

--------------------------------------------------
From: "DI" <misla...@gmail.com>
Sent: Sunday, April 25, 2010 7:41 AM
To: <hlds@list.valvesoftware.com>
Subject: Re: [hlds] [L4D2] Server seems to be dropping sv_search_key 
afterawhile

>>Guys, these configs dont/cant stop players using the built-in server 
>>browser
>>(openserverbrowser command - custom/history tabs) to connecto and play on
>>your server or players manually connecting via IP/Port if your server is
>>listed on the web somewhere. Randoms can even join friend-only games using
>>the server browser.
>>
>>I believe lobbies also check the lobby host's server history when finding 
>>a
>>server.
>
> I know the configs aren't full proof, but this isn't one person
> connecting and a game forming, it's anywhere between 2-8 people
> joining the server (so it's an actual lobby connecting) and it happens
> without fail, when i boot the server up. It's a rented server, so i
> can't speak for what it's been used for previously but i doubt the IP
> is overly well known.
>
> It just seems like right now the settings just aren't working as
> intended, completely random public lobbies, with no knowledge of my
> search key, nor anyone from my (very small) steamgroup being present
> in the lobby are getting punted straight onto my server.
>
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