As far as I know, everyone did. They are looking into it right now.

On Thu, Apr 29, 2010 at 8:06 PM, mfan <michael.fan...@gmail.com> wrote:
> I wish the soldier badges worked. Got weekend warrior, playing since beta.
>
> Tom Grant wrote:
>> Wish the engy exploit was saved as a cheat. Had a lot of fun with that (on a
>> LAN!!).
>>
>> On Thu, Apr 29, 2010 at 10:59 PM, Shizzle Nizzle <infl...@gmail.com> wrote:
>>
>>
>>> ya servers are crashing. disabled soucemod. seemed to stop the crashing for
>>> now.
>>>
>>> On Thu, Apr 29, 2010 at 9:54 PM, Brian Simon <bluebriansi...@gmail.com
>>>
>>>> wrote:
>>>>
>>>> Try testing your updates first, Valve. You've screwed up far too many
>>>> times.
>>>> You've even made it so the server doesn't even start!
>>>>
>>>> On Thu, Apr 29, 2010 at 10:50 PM, Nathan Wong <nathan.ran...@gmail.com
>>>>
>>>>> wrote:
>>>>>
>>>>> Thank you :)
>>>>>
>>>>> On 30 April 2010 03:46, Jason Ruymen <jas...@valvesoftware.com> wrote:
>>>>>
>>>>>> A required update for Team Fortress 2 is now available.  Please run
>>>>>>
>>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>>
>>>>>> - Added new items to commemorate our 119th (or so) update.
>>>>>> - Fixed several issues with the Source SDK
>>>>>> - Scout's "Retire the Runner" achievement updated to be:
>>>>>>        - "Kill a Scout while they are under the effect of
>>>>>>
>>> Crit-a-Cola."
>>>
>>>>>> - Added a 20% damage bonus to The Backburner
>>>>>> - Fixed the Flare Gun's afterburn duration being lowered by the
>>>>>>
>>>>> Flamethrower's duration reduction
>>>>>
>>>>>> - Fixed the teleporter exit using the wrong particle effect
>>>>>> - Fixed HUD damage indicators not appearing
>>>>>> - Fixed Teleporters not reverting to level 1 when their other side is
>>>>>>
>>>>> destroyed
>>>>>
>>>>>> - Fixed receiving damage not causing view-kicks on players
>>>>>> - Fixed Engineers & Spies being able to circumvent build restrictions
>>>>>> - Fixed Server Browser not saving filter settings properly
>>>>>> - Fixed a client crash in the targetID on clients running custom HUDs
>>>>>>
>>>>>> Jason
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>>
>>> archives,
>>>
>>>>> please visit:
>>>>>
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>
>>>>>
>>>>> --
>>>>> Nathan Wong
>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>
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>>>>
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>>>
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>> please visit:
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>>
>
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