Honestly do you even think before replying?
(I do).

On Thu, Jun 10, 2010 at 2:06 PM, Kireas <kir...@poketch.net> wrote:

> By asking them to stop spamming, you are in turn causing spam. Just give up
> and set your e-mail client to bunch the mailing list together so it's just
> like a forum thread.
>
> /relurks
>
> On 10 June 2010 18:08, Dominic Marciano <lambda1_...@hotmail.com> wrote:
>
> >
> > STOP SPAMMING.
> > honestly you people.
> >
> > > Date: Thu, 10 Jun 2010 10:03:37 -0700
> > > From: mrrjwhe...@yahoo.com
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Left 4 Dead 2 Update Released
> > >
> > > You'd be so lucky to get a reply...
> > >
> > >
> > >
> > >
> > > ________________________________
> > > From: Jonah Hirsch <crazydog...@gmail.com>
> > > To: Half-Life dedicated Win32 server mailing list <
> > hlds@list.valvesoftware.com>; Half-Life dedicated Linux server mailing
> > list <hlds_li...@list.valvesoftware.com>
> > > Sent: Wed, June 9, 2010 7:57:27 PM
> > > Subject: [hlds] Left 4 Dead 2 Update Released
> > >
> > > -Changed Survivorbot item hunting behavior
> > > -SurvivorBots now stay closer to human players in all game modes
> > > -Fixed Survivorbot navigation issue in The Passing: Riverbank
> > > -Fixed bug where a SurvivorBot could become catatonic when attempting
> to
> > > save another Survivor from a Smoker
> > > -Fixed condition where SurvivorBots would not enter the saferoom
> > > -Increased self-inflicted friendly fire damage from the Grenade
> Launcher
> > > -Fixed bug where the M60 would reset its ammo if dropped in certain
> > > situations
> > > -Car Alarms will now trigger anytime a Special Infected
> pushes/pulls/rams
> > a
> > > Survivor into an alarm car. This change only affects game modes with
> > > human-controlled Zombies
> > >
> > >
> > > PS: This one isn't even a mutation update, and there wasn't an official
> > > email...did Jason just stop sending L4D2 emails? :P
> > > Jonah Hirsch
> > > -----------------------
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> > >
> > >
> > >
> > >
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> >
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