A required update for Counter-Strike: Source has been updated. Please run hldsupdatetool to receive the updates. The major changes include:
UI: - Added the following cvars to allow players to customize their scoreboards. - cl_scoreboard_ct_color_red - cl_scoreboard_ct_color_green - cl_scoreboard_ct_color_blue - cl_scoreboard_t_color_red - cl_scoreboard_t_color_green - cl_scoreboard_t_color_blue - cl_scoreboard_dead_color_red - cl_scoreboard_dead_color_green - cl_scoreboard_dead_color_blue - Changed the screen that appears when the message of the day fails to load to display proper error text. - Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio. - Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen. Gameplay: - Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle. - Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead. - Fixed issue in which you weren't given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as '*** in 1' on console. - There's now a priority order for displaying win conditions when multiple win conditions are set. - If timelimit exists and is not 0, then show timelimit. - If timelimit does not exist, show maxrounds if not 0. - If both timelimit and maxrounds are 0, show winlimit. - If timelimit, maxrounds, and winlimit are all 0, show nothing. - Added a cvar to ignore win conditions: mp_ignore_round_win_conditions. General: - Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed. - Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound. - cvar mat_showlowresimage is now a cheat command. - Many development console commands which would crash the server removed. - Updated source engine addresses many issues: - Better flashlight effect - Better HDR behavior - Multicore rendering support - Added sv_disablefreezecam cvar to turn off the freezecam on a server. - Added sv_nonemesis cvar to turn off domination/revenge on a server. - Added sv_nomvp cvar to turn off MVP stars on a server. - Added sv_nostats cvar to turn off stats on a server. - Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stutter - Tick rate affecting the firing mechanisms of certain guns Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds