Hi Guys,

TF2 Update - http://gs.gamerslifeline.com/team-fortress-2-windows-server-2/
**Update Files Only, Not Full Install**

-Lane

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
Sent: Tuesday, July 06, 2010 6:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike: Source Update Available

Engine update.

On Tue, Jul 6, 2010 at 3:49 PM, DontWannaName!
<ad...@topnotchclan.com>wrote:

> Tf2 was updated as well. Waiting for news on that.
>
> On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synths <syntron...@gmail.com>
> wrote:
>
> > Very good, and thank you for the effort. I have a feeling you will see
> some
> > protest w.r.t. "developer" being marked as a cheat. I like my console
> > output
> > on-screen, for instance .
> >
> > On Jul 6, 2010 6:33 PM, "Jason Ruymen" <jas...@valvesoftware.com> wrote:
> >
> > An optional update for Counter-Strike: Source is now available.  Please
> run
> > hldsupdatetool to receive the update.  The specific changes include:
> >
> > Counter-Strike: Source:
> > - Fixed a crash that could occur after the bomb exploded.
> > - Fixed a crash that could occur when attempting to exit the game.
> > - Changed default values of the following server variables to reflect
the
> > increase of the default tick rate from 33 to 66:
> >       - sv_mincmdrate - 10
> >       - sv_maxcmdrate - 66
> >       - sv_maxupdaterate - 66
> > - Marked 'developer' cvar as cheat.
> > - Corrected kill/death reporting in gun games.  Deaths were not being
> > properly counted in games using instant respawn.
> > - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
> > commands
> > as cheats.
> > - Added sv_nowinpanel and cl_nowinpanel options that can be used to
> disable
> > the win panel that displays the team winner, MVP, and fun fact at the
end
> > of
> > a round.
> > - Clamped ladder dampen values.
> > - Fixed jointeam cvar so giving it invalid values no longer spams the
> > server
> > console.
> > - Removed functionality of cl_minmodels.
> > - Fixed voice indicators to display at all times rather than just after
> > their respective players have come into contact when -alltalk is on.
> > - Fixed scoreboard to display correct number of SourceTV viewers.
> > - Adjusted death notices to display under scoreboard.
> > - Defaulted 'Simplified list' to OFF and made the setting persistent.
> > - Fixed an issue that could make it appear as if a player already had
one
> > or
> > more MVP stars upon joining a server.
> > - Made text on loading bar more legible.
> > - Added more materials that were missing for community maps.
> >
> > Engine:
> > - Fixed disconnect exploit causing players to be forced off of a server
> due
> > to an overflowed packet.
> > - Fixed players being able to start the game using a DirectX level less
> > than
> > DirectX8.
> >
> > Windows Dedicated Server:
> > - Added Counter-Strike: Source to the list of games for the dedicated
> > server
> > when running through the Steam client.
> >
> >
> > An update on the Update
> > The reason for the recent update was to move Counter-Strike Source (CSS)
> > from the older HL2 version of the Source engine to the most recent
> > version. This brings the CSS codebase in-line with our other games. This
> > resolves long standing issues associated with the older engine and
allows
> > us
> > to benefit from features and bug fixes in other source games as they
come
> > online, such as improved graphic effects and more accurate hit
> > registration.
> >
> > During this process we created some unintended side effects, these are
> > bugs. We are actively investigating all reports.
> >
> > A good example of this is bullet penetration changing on Linux Servers
> > only;
> > not Windows Servers. This was a subtle bug to track down and understand.
> >  It
> > has been fixed.
> >
> > Rest assured we will continue to fix old and new CSS bugs. We want to
> > retain
> > the CSS gameplay experience that you know and love. We would also like
to
> > thank everyone reporting bugs and posting constructive feedback. This is
> an
> > invaluable part of the process.
> >
> > The CSS Team
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to