I have a zip of the server update. It was 55mb for me since it had whatever files were in yesterdays optional update.
On Fri, Jul 9, 2010 at 5:49 PM, Lane Eckley <l...@hypernia.com> wrote: > Are you needing the client or server? > > Assuming server? > > -Lane > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joshua > 'Dislexsick' Bost > Sent: Friday, July 09, 2010 8:49 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Available > > Is anybody able to tell me how big the files are and\or provide a zip of > them. Currently away from a LAN party with 500 people sitting on a single > 8mb connection trying to update tf2 and I have 6 servers running :S > > Sent from my iPhone > > On 10/07/2010, at 10:14 AM, "DontWannaName!" <ad...@topnotchclan.com> > wrote: > > > I got all the files but it simply didnt list them. I double checked with > > verify all too. > > > > On Fri, Jul 9, 2010 at 5:39 PM, Lane Eckley <l...@hypernia.com> wrote: > > > >> Yeh, I ran the update 4 times, got new files on the first three - in > case > >> anyone else sees this. > >> > >> -Lane > >> > >> -----Original Message----- > >> From: hlds-boun...@list.valvesoftware.com > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of > DontWannaName! > >> Sent: Friday, July 09, 2010 8:36 PM > >> To: Half-Life dedicated Win32 server mailing list > >> Subject: Re: [hlds] Team Fortress 2 Update Available > >> > >> Its not 2 files. It only showed 3 for me. It actually updated 20 files. > :D > >> > >> On Fri, Jul 9, 2010 at 5:32 PM, Lane Eckley <l...@hypernia.com> wrote: > >> > >>> Same here - downloaded 2 files and were dead. > >>> > >>> -Lane > >>> > >>> -----Original Message----- > >>> From: hlds-boun...@list.valvesoftware.com > >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch > >>> Sent: Friday, July 09, 2010 8:30 PM > >>> To: Half-Life dedicated Win32 server mailing list > >>> Subject: Re: [hlds] Team Fortress 2 Update Available > >>> > >>> D'oh. My windows server will NOT start, even without any addons. > >>> Jonah Hirsch > >>> ----------------------- > >>> > >>> > >>> On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <crazydog...@gmail.com> > >>> wrote: > >>> > >>>> No balancing on the movable buildings? :P > >>>> > >>>> Nonetheless, nice fixes. "Fixed a server crash in the player death > >> code, > >>>> related to building carrying." might actually fix a crash related to a > >>>> sourcemod plugin I was experiencing! > >>>> Jonah Hirsch > >>>> ----------------------- > >>>> > >>>> > >>>> > >>>> On Fri, Jul 9, 2010 at 5:21 PM, Craig H <robolea...@gmail.com> wrote: > >>>> > >>>>> Nice, thanks. > >>>>> > >>>>> On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen < > >> jas...@valvesoftware.com > >>>>>> wrote: > >>>>> > >>>>>> A required update for Team Fortress 2 is now available. Please run > >>>>>> hldsupdatetool to receive the update. The specific changes include: > >>>>>> > >>>>>> > >>>>>> Team Fortress 2 > >>>>>> > >>>>>> - Fixed an exploit that allowed Engineers to build level 2/3 mini > >>>>>> sentries. > >>>>>> > >>>>>> - Fixed a bug that allowed sapped buildings to be picked up by the > >>>>>> Engineer. > >>>>>> > >>>>>> - Fixed a bug where Wrangled level 3 sentryguns would still fire > >>>>> rockets > >>>>>> when they were out of ammo. > >>>>>> > >>>>>> - Fixed a bug where players would go into reference poses when > >>>>> switching > >>>>>> classes while carrying a building. > >>>>>> > >>>>>> - Fixed seeing the changeclass label in the spectator HUD when > >> using > >>>>>> cl_hud_minmode. > >>>>>> > >>>>>> - The amount of revenge crits a player can have at one time is now > >>>>> capped > >>>>>> at 35. > >>>>>> > >>>>>> - The Wrangler no longer shows the shotgun's ammo count. > >>>>>> > >>>>>> - Engineers can no longer pick up buildings while stunned or in > >> loser > >>>>>> state. > >>>>>> > >>>>>> - Fixed Engineer shotgun and piston not using team skins for the > >>>>>> Engineer's arms. > >>>>>> > >>>>>> - Fixed an issue where Wrangled sentrygun effects wouldn't be > >>> attached > >>>>> to > >>>>>> the sentrygun. > >>>>>> > >>>>>> - The Gunslinger 3 hit combo now only increments the combo count > >> when > >>>>>> hitting enemy players. > >>>>>> > >>>>>> - Fixed a crash in the control point progress bar. > >>>>>> > >>>>>> - Fixed a server crash in the player death code, related to > >> building > >>>>>> carrying. > >>>>>> > >>>>>> - Fixing performance spikes that occur at round start, and after > >> each > >>>>>> point capture, when TFBots are present in the server. > >>>>>> > >>>>>> - Achievement fixes: > >>>>>> > >>>>>> - The "Rio Grind" achievement limit is now correctly set to 50. > >>>>>> > >>>>>> - Fixed a typo in Six-String Stinger achievement name. > >>>>>> > >>>>>> - Fixed a bug in the "Death Metal" achievement that caused it > >> to > >>>>>> rapidly complete itself. > >>>>>> > >>>>>> - Fixed getting the Six-String Stinger achievement without > >>> playing > >>>>> the > >>>>>> guitar. > >>>>>> > >>>>>> - Fixed sentrygun detection code in "Best Little Slaughterhouse > >>> in > >>>>>> Texas" and "Deputized". > >>>>>> > >>>>>> - Missed notes from yesterday's release: > >>>>>> > >>>>>> - New response rules and sounds added for some classes > >>>>>> > >>>>>> Jason > >>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > >> archives, > >>>>>> please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds