well i have 4 servers running full with linux latest snapshot.
I did notice that adding a bot to tf2 crashes the server.
Are you adding any bots to your css server ?


On Thu, Sep 30, 2010 at 4:37 PM, <formologi...@cynicalgamers.com> wrote:

> Yeah. I have SM and am on linux.
> Sent from my Verizon Wireless BlackBerry
>
> -----Original Message-----
> From: clad iron <cladi...@gmail.com>
> Sender: hlds-boun...@list.valvesoftware.com
> Date: Thu, 30 Sep 2010 16:34:22
> To: Half-Life dedicated Win32 server mailing list<
> hlds@list.valvesoftware.com>
> Reply-To: Half-Life dedicated Win32 server mailing list
>         <hlds@list.valvesoftware.com>
> Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat:
>  Source/Half-Life 2: Deathmatch Updates Available
>
> i think the only SM version working is the newest snapshot for linux
> version.
>
> On Thu, Sep 30, 2010 at 4:28 PM, k e <mfnt...@gmail.com> wrote:
>
> > Updating SM snapshot did not work for my TF2 servers.. (Windows)
> >
> > On Thu, Sep 30, 2010 at 4:14 PM, clad iron <cladi...@gmail.com> wrote:
> >
> > > can anyone else verify adding a bot will crash the server in tf2
> > >
> > > 16:10:29 tf_bot_quota 2
> > > 16:10:37 tf_bot_join_after_player 0
> > > 16:10:46 tf_bot_add
> > >
> > > server crashes.
> > >
> > >
> > >
> > >
> > > On Thu, Sep 30, 2010 at 3:59 PM, Mike Kurfis <mkur...@gmail.com>
> wrote:
> > >
> > > > If you have SourceMod, update to the latest snapshot if you can.
> Worked
> > > for
> > > > me.  1.3.5-hg3040<
> > > >
> http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.5-hg3040-windows.zip
> > >
> > > >
> > > > On Thu, Sep 30, 2010 at 12:44 PM, k e <mfnt...@gmail.com> wrote:
> > > >
> > > > > Updated servers not allowing people to join
> > > > >
> > > > > :/
> > > > >
> > > > > On Thu, Sep 30, 2010 at 3:09 PM, Saint K. <
> sai...@specialattack.net>
> > > > > wrote:
> > > > >
> > > > > > Just add cfg's for pl_ maps with a higher number configured.
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: hlds-boun...@list.valvesoftware.com [mailto:
> > > > > > hlds-boun...@list.valvesoftware.com] On Behalf Of Nikolay Shopik
> > > > > > Sent: Thursday, September 30, 2010 9:07 PM
> > > > > > To: hlds@list.valvesoftware.com
> > > > > > Cc: hlds_li...@list.valvesoftware.com
> > > > > > Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of
> > > > Defeat:
> > > > > > Source/Half-Life 2: Deathmatch Updates Available
> > > > > >
> > > > > > On 30.09.2010 22:27, Jason Ruymen wrote:
> > > > > > > Set mp_scrambleteams_auto_windifference to set the number of
> > round
> > > > wins
> > > > > a
> > > > > > team must lead by in order to trigger an auto scramble (default
> is
> > 2)
> > > > > >
> > > > > > I think this will be ultimately broken on pl maps, where windiff
> is
> > > > > > usually over 5.
> > > > > >
> > > > > >
> > > > > > _______________________________________________
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