Not at this time, running 1000fps is a good way to cause your server to hurt when it shouldn't but if you want to run that way then fine.
> -----Original Message----- > From: William Balkcom [mailto:w.balk...@griffinrun.net] > Sent: Monday, July 18, 2011 3:50 PM > To: Alfred Reynolds > Cc: Half-Life dedicated Linux server mailing list; > 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' > Subject: Re: [hlds_announce] Half-Life 1 engine beta update released > > Does Valve also plan to limit and eventually remove the FPS cvar from > the Half-Life 1 engine? Based on your last email I'm assuming valve > does > not recommend running 1000FPS servers on the HL1 engine either. > > Thanks > > > > On 7/18/2011 6:43 PM, Alfred Reynolds wrote: > > We have released an update to the beta, run the hldsupdatetool with > "-beta hlbeta" to get this update. Changes for this update are: > > > > - rolled back previous sv_downloadurl and dlfile changes, added some > more checks to prevent inappropriate dlfile calls at other times > > - Increased "sv_filetransfermaxsize" back to 10mbytes by default > > - Added "sv_allow_dlfile" cvar, set this to 0 to disable using dlfile > at all (useful safe valve if getting hit by this attack) > > - Allow up to 128 mbyte heap via -heapsize command (up from previous > 40mbytes), for some 3rd party games > > - Added sv_logsecret support, same implementation as on Source engine > > - Rate limit user voice data to one per frame, fixes voice_inputdata > exploit. If you run 1000FPS server and still have a problem, stop > running a 1000FPS server. > > > > > > > > > >> -----Original Message----- > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > >> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >> Sent: Monday, July 18, 2011 10:37 AM > >> To: Half-Life dedicated Linux server mailing list; > >> 'hlds@list.valvesoftware.com'; > 'hlds_annou...@list.valvesoftware.com' > >> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > >> > >> I received a couple bug reports over the weekend so I am going to > take > >> the time to dig into those, expect another beta release or two > before a > >> full release. > >> > >>> -----Original Message----- > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > >>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>> Sent: Friday, July 15, 2011 1:29 PM > >>> To: 'hlds@list.valvesoftware.com'; Half-Life dedicated Linux server > >>> mailing list; 'hlds_annou...@list.valvesoftware.com' > >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > >>> > >>> We have released an update to the beta, run the hldsupdatetool with > >> "- > >>> beta hlbeta" to get this update. Changes for this update are: > >>> > >>> - more input checking on some MSG_X functions > >>> > >>> There were no known exploits this is fixing but better safe than > >> sorry. > >>> My plan is to release this publically on Monday, so make sure you > try > >>> these new binaries over the weekend. > >>> > >>> - Alfred > >>> > >>>> -----Original Message----- > >>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > >>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>>> Sent: Monday, July 11, 2011 4:04 PM > >>>> To: 'hlds@list.valvesoftware.com'; Half-Life dedicated Linux > server > >>>> mailing list; 'hlds_annou...@list.valvesoftware.com' > >>>> Subject: Re: [hlds] Half-Life 1 engine beta update released > >>>> > >>>> We have released an update to the beta, run the hldsupdatetool > with > >>> "- > >>>> beta hlbeta" to get this update. Changes for this update are: > >>>> > >>>> - Changed sv_filetransfermaxsize to 1mbyte by default > >>>> - Disallow the dlfile command if the server is configured with a > >>>> sv_downloadurl > >>>> > >>>> > >>>> The dlfile command is used internally by the engine to allow users > >> to > >>>> download custom maps using the in-game channel, unfortunately the > >>>> processing for large files is done inline and can stall the > server. > >>> Re- > >>>> architecting this is beyond the scope for HL1 so the solution > would > >>> be > >>>> to use the sv_downloadurl feature if you want to host custom > >> content > >>>> (or increase the sv_filetransfermaxsize cvar but risk your server > >> FPS > >>>> stuttering). > >>>> > >>>> - Alfred > >>>> > >>>>> -----Original Message----- > >>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > >>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>>>> Sent: Thursday, July 07, 2011 6:20 PM > >>>>> To: Half-Life dedicated Linux server mailing list; > >>>>> 'hlds@list.valvesoftware.com'; > >>> 'hlds_annou...@list.valvesoftware.com' > >>>>> Subject: [hlds] Half-Life 1 engine beta update released > >>>>> > >>>>> We have released a beta update for Half-Life 1 engine based games > >>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this > >>>>> update run the hldsupdatetool with "-beta hlbeta" on the command > >>>> line. > >>>>> This update continues on some exploit fixes we have already > >> shipped > >>>>> within this beta. > >>>>> > >>>>> Changes: > >>>>> - Added sv_filetransfermaxsize cvar to limit the size of a file a > >>>>> server will try to send to a client, by default 10mbytes. > >>>>> - Prevented halflife.wad from being downloaded from a server > >> (fixes > >>>>> server hang/stall). > >>>>> > >>>>> > >>>>> There is also a couple client side fixes, if you run your Steam > >>>> client > >>>>> with "-beta hlbeta" on its command line and run Half-Life games > >> you > >>>>> will have some fixes that prevent server redirection. > >>>>> > >>>>> > >>>>> > >>>>> - Alfred > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>> archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >> archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > > hlds_announce mailing list > > hlds_annou...@list.valvesoftware.com > > http://list.valvesoftware.com/mailman/listinfo/hlds_announce _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds