I always thought the high-FPS business was a bit shady anyway, though I
expect complaints from server admins who don't know better. Smoother
gameplay with less jitter sounds good though.

On Thu, Jul 21, 2011 at 12:56 AM, Henry Goffin <hen...@valvesoftware.com>wrote:

> Hi all, a heads up to TF2 and CS:S server operators -****
>
> ** **
>
> A near-future update (not necessarily the next one) will change the way
> that framerate is handled in the dedicated server. All users, especially
> those with very low pings, should receive a smoother gameplay experience
> with less jitter and more consistent-feeling latency.****
>
> ** **
>
> Another effect of these changes is that all Orange Box (TF2, CS:S, etc)
> dedicated servers will run with a locked framerate, similar to L4D/L4D2. The
> fps_max convar will not have any effect on servers. (It remains as a client
> option since limiting your FPS can reduce GPU heat and overall power
> consumption.)****
>
> ** **
>
> Although we don't normally give notice before updates, this is a
> potentially disruptive change for the server rental market, so those who
> currently charge premiums for "higher framerates" should probably start
> considering their options now.****
>
> ** **
>
> Henry G.****
>
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