I also have occasional crashes on mapchange in CS:S. The log usually ends after a few "entered the game"-lines.

On 2011/08/22 23:44, E. Olsen wrote:
I can confirm that it happens with our without replay, and with or
without Sourcemod. All I know for certain is that this is an issue with
TF2/steam itself, not the maps, mods, or hardware.

On Mon, Aug 22, 2011 at 5:29 PM, Jon Lippincott <j...@valvesoftware.com
<mailto:j...@valvesoftware.com>> wrote:

    Can anyone verify that this is occurring with replay disabled?____

    __ __

    -Jon____

    __ __

    *From:*hlds-boun...@list.valvesoftware.com
    <mailto:hlds-boun...@list.valvesoftware.com>
    [mailto:hlds-boun...@list.valvesoftware.com
    <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *Jake
    Haldeman
    *Sent:* Monday, August 22, 2011 2:01 PM
    *To:* Half-Life dedicated Win32 server mailing list
    *Subject:* Re: [hlds] Server crashes (E. Olsen) (E. Olsen)____

    __ __

    One solution is to not go to sleep!____

    __ __

    Have you tried disabling addons or anything to see if it is related
    to something else?  Also it doesn’t happen at the same map rotation
    does it?____

    __ __

    *From:*hlds-boun...@list.valvesoftware.com
    <mailto:hlds-boun...@list.valvesoftware.com>
    [mailto:hlds-boun...@list.valvesoftware.com
    <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *E. Olsen
    *Sent:* Monday, August 22, 2011 2:57 PM
    *To:* Half-Life dedicated Win32 server mailing list
    *Subject:* Re: [hlds] Server crashes (E. Olsen) (E. Olsen)____

    __ __

    I agree. It does always seem to happen (mostly) right after a map
    change while people are joining the server....so it seems like some
    kind of network error that locks up the server. I just wish we had
    some way to debug it so we could give Valve better specifics about
    exactly what's happening when the server hangs occur. Regardless, it
    needs to be addressed....there's nothing worse than having a popular
    server sit empty all night because it froze after I've gone to bed.____

    On Mon, Aug 22, 2011 at 4:49 PM, o k <bigboomer...@gmail.com
    <mailto:bigboomer...@gmail.com>> wrote:____

    I have to be honest, after reading all these it seems like it may be
    an issue with the upload of stats or the connection to Valve not
    being available on map change.. It just seems to random for it to be
    a server side issue.. But hey who knows.____

    On Mon, Aug 22, 2011 at 4:38 PM, G. Hutchinson
    <hu...@halsplayground.com <mailto:hu...@halsplayground.com>> wrote:____

    Mine seem to be crashing a bit more now. I used to run stable as all
    get out and now I have to do restarts every few hours on one server
    or another. Last night, oddly I had a hiccup and 4 servers froze at
    once, while 4 stayed up. Only TF2 servers froze. CS:S and L4D2 seems
    to not freeze, though my CS:S doesn't get near the traffic. My
    crashes happen on 24/7 servers with no map changes as well as on
    various stock rotations.

    Hutch


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