I also have occasional crashes on mapchange in CS:S. The log usually
ends after a few "entered the game"-lines.
On 2011/08/22 23:44, E. Olsen wrote:
I can confirm that it happens with our without replay, and with or
without Sourcemod. All I know for certain is that this is an issue with
TF2/steam itself, not the maps, mods, or hardware.
On Mon, Aug 22, 2011 at 5:29 PM, Jon Lippincott <j...@valvesoftware.com
<mailto:j...@valvesoftware.com>> wrote:
Can anyone verify that this is occurring with replay disabled?____
__ __
-Jon____
__ __
*From:*hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>
[mailto:hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *Jake
Haldeman
*Sent:* Monday, August 22, 2011 2:01 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Server crashes (E. Olsen) (E. Olsen)____
__ __
One solution is to not go to sleep!____
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Have you tried disabling addons or anything to see if it is related
to something else? Also it doesn’t happen at the same map rotation
does it?____
__ __
*From:*hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>
[mailto:hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *E. Olsen
*Sent:* Monday, August 22, 2011 2:57 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Server crashes (E. Olsen) (E. Olsen)____
__ __
I agree. It does always seem to happen (mostly) right after a map
change while people are joining the server....so it seems like some
kind of network error that locks up the server. I just wish we had
some way to debug it so we could give Valve better specifics about
exactly what's happening when the server hangs occur. Regardless, it
needs to be addressed....there's nothing worse than having a popular
server sit empty all night because it froze after I've gone to bed.____
On Mon, Aug 22, 2011 at 4:49 PM, o k <bigboomer...@gmail.com
<mailto:bigboomer...@gmail.com>> wrote:____
I have to be honest, after reading all these it seems like it may be
an issue with the upload of stats or the connection to Valve not
being available on map change.. It just seems to random for it to be
a server side issue.. But hey who knows.____
On Mon, Aug 22, 2011 at 4:38 PM, G. Hutchinson
<hu...@halsplayground.com <mailto:hu...@halsplayground.com>> wrote:____
Mine seem to be crashing a bit more now. I used to run stable as all
get out and now I have to do restarts every few hours on one server
or another. Last night, oddly I had a hiccup and 4 servers froze at
once, while 4 stayed up. Only TF2 servers froze. CS:S and L4D2 seems
to not freeze, though my CS:S doesn't get near the traffic. My
crashes happen on 24/7 servers with no map changes as well as on
various stock rotations.
Hutch
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