A required update for Red Orchestra 2 will be released shortly. Please update your servers to remain compatible with the clients.
Bug Fixes -Fixed a bug where players could spawn without a class -Fixed a bug with auto reloading when using a manual bolt rifle -Minor performance improvements Level/Gameplay Fixes Pavlov's House -Added wall to block line of sight to one of the Allied tank spawns -Allies now correctly get a forward spawn when capturing Zab's House -German spawn protection was toned down to prevent Allied attackers in inside of the Voyentorg from being killed by spawn protection when objectives changed hands Commissar's House -Gave Allies 40 more reinforcements -Default Allied spawn in more directly in line with Building 81 -Moved one of the initial Axis spawns back further from the Water Refinery -Increased spawn protection and no artillery volumes for Allies -Various cover fixes
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