I hope not! ;)

On Wed, Oct 19, 2011 at 05:08, Henry Goffin <[email protected]> wrote:
> We have made improvements to performance in the past and we plan to continue
> making small improvements as we find them, but you should not expect to ever
> see a single CS:S or TF2 server use 100% of a quad-core system..
>
> On Oct 18, 2011, at 7:53 PM, "Nomaan Ahmad" <[email protected]> wrote:
>
> I have this same issue too. It has always bugged me, I had to set affinity
> to each core manually by an application. And server lags once a srcds
> instance hits 25%...
> Is there any solution to this problem?
>
> On 18 October 2011 22:30, Calvin Judy <[email protected]> wrote:
>>
>> With all the fps changes and things going on I figured I'd bring up an
>> issue, if you have a dual core/quad core/etc and you're running an srcds
>> process, you're generally wasting anything over 1 core, unless you have some
>> sort of application that spreads the affinities automatically. (note: I
>> don't know if setting affinities for srcds even handles properly and
>> increases it's ceiling.)
>>
>> The srcds process is only allowed a maximum ceiling of 1 core, on my box
>> once I hit 40 players on my Garry's mod server, the process is at it's top
>> of that core, pushing 25%. Therefore it ends up getting automatically
>> bottlenecked, once it uses that core you experience fps drops in-game to 10,
>> which does effect gameplay. Why is this ceiling in place? Is there a way
>> around it, does setting affinities per srcds process actually fix this
>> issue, or is it still only reading 1 core max?
>>
>> My WS2008 runs the process at a consistent 33.03 fps until that ceiling
>> gets hit. The image below is the core with 27 users online currently, I've
>> also included an "rcon stats" log so that you can see the current fps. And
>> see how full that core is becoming as more users connect.
>>
>> http://i54.tinypic.com/33az7sg.png
>>
>> 17:24:47 CPU    In (KB/s)  Out (KB/s)  Uptime  Map changes  FPS
>> Players  Connects
>>          0.00   70.07      269.64      1003    0            33.03
>> 27       86
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