/me needs to use -nod3dex9 on wine after update.

On Wed, Jun 27, 2012 at 9:45 PM, <gamead...@127001.org> wrote:

> Working for me without SM and MM****
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Arthur Stelmach
> *Sent:* 28 June 2012 02:38
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM
> Updates Released****
>
> ** **
>
> doomsday segfaulting for me on start, anyone else?
>
>
> ****
>
> On Thu, Jun 28, 2012 at 11:35 AM, Kellam Spencer <kellam...@gmail.com>
> wrote:****
>
> I have not updated but I am still playing on a valve server...****
>
>
> On Wed, Jun 27, 2012 at 9:33 PM, Eric Smith <er...@valvesoftware.com>
> wrote:
> > Well update CS:S soon with the shared changes. Part of the reason we
> moved CS:S to its own Steam depots was to avoid disturbing the community
> every time we update any of the other games.
> >
> > -Eric
> >
> >
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
> > Sent: Wednesday, June 27, 2012 6:23 PM
> > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> Linux server mailing list
> > Subject: Re: [hlds_linux] [hlds] Mandatory TF2, DoD:S, and HL2:DM
> Updates Released
> >
> > Not to be that guy, but can we get a CS:S sync for those Mac fixes? It's
> > been an issue on every platform since launch, and it would be fantastic
> if
> > it was included for Counter-Strike: Source as well.
> >
> > Thanks,
> > Kyle.
> >
> > On Wed, Jun 27, 2012 at 6:15 PM, Eric Smith <er...@valvesoftware.com>
> wrote:
> >
> >> We've released mandatory updates to Team Fortress 2, Day of Defeat:
> >> Source, and Half-Life 2: Deathmatch. The notes for the updates are
> below.
> >>
> >> -Eric
> >>
> >> ------------------------------
> >>
> >> Source Engine Changes (TF2, DoD:S, HL2:DM)
> >> - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow
> >> server admins to control the maximum RCON packet size and whether or not
> >> users get banned for exceeding that limit. The defaults reflect the
> >> existing behavior.
> >> - Fixed not being able to import custom spray images on Macs
> >> - Fixed Macs cancelling http map downloads that take longer than 30
> seconds
> >>
> >> Team Fortress 2
> >> - Added Pyrovision!
> >> - Added new game mode Special Delivery and map Doomsday!
> >> - Friendly players glow when carrying the flag
> >> - Fixed rare cases where flag could fall out of the world
> >> - Fixed cases where the Payload HUD looked like the cart is still on a
> >> hill when it isn't
> >> - Fixed cases where some clients didn't receive broadcasts about long
> >> continuous particle effects being started or stopped
> >> - Updated the HTML renderer for displaying server MOTD
> >> - Votes created by a dedicated server no longer trigger a failed vote
> >> cooldown
> >> - Fixed map triggered annotation events not working on dedicated servers
> >> - Fixed the game crashing if tempents are created that use invalid
> >> materials
> >> - Using a Name Tag while in game notifies everyone of the name change
> >> - Fixed Strange Part: Projectiles Reflected not tracking grenade and
> >> sentry rocket deflections
> >> - Added new items
> >>        * City on Fire item sets
> >>        * Pyroland weapons and cosmetics
> >>        * Community-contributed cosmetic items for all classes
> >>        * Mysterious treasures have been incinerated, but are now
> craftable
> >>        * Added crafting recipe for Pile of Ash
> >>        * Scorched Keys are now available in the store for a limited time
> >>        * New promo item
> >> - Weapon balancing changes
> >>        * Gloves of Running Urgently
> >>                * Removed self-damage over time penalty
> >>                * Heavy takes mini-crits while active and for 3 seconds
> >> after switching away
> >>                * Attack damage penalty reduced from -50% to -25%
> >>        * Tomislav
> >>                * Spin-up speed bonus reduced from +40% to +10%
> >>        * Quick-Fix
> >>                * Medic mirrors blast jump of their heal target
> >>        * Crusader's Crossbow
> >>                * Reload speed time reduced by +40%
> >>        * Cozy Camper
> >>                * Regenerates 1 heath per second
> >>                * Reduced movement penalty from -90% to -80%
> >>        * Sticky Jumper and Rocket Jumper
> >>                * Added 'flying' sound to blast jumps
> >>        * The Concheror
> >>                * Changed rage building source from "damage done and
> damage
> >> received" to only "damage done"
> >>                * Increased the rate at which Rage builds for this item
> by
> >> +25%
> >>        * The Equalizer
> >>                * Removed player move speed modification and added it to
> a
> >> new item named The Escape Plan
> >>                * All owners of the Equalizer will be automatically
> granted
> >> The Escape Plan
> >>        * Crit-a-Cola
> >>                * Added +25% increased movement speed while active
> >>                * Increased duration from 6 to 8 seconds
> >>        * Atomic Bonk
> >>                * Increased duration from 6 to 8 seconds
> >>        * All Flamethrowers
> >>                * Increased base damage by +10%.
> >>        * Backburner
> >>                * Removed +10% damage bonus attribute
> >>                * Note: Because of base damage increase, damage remains
> >> unchanged
> >>        * Degreaser
> >>                * Added -10% damage penalty attribute
> >>                * Note: Because of base damage increase, damage remains
> >> unchanged
> >>        * Phlogistinator
> >>                * Damage defense while taunting reduced from -90% to -75%
> >> - Item bug fixes
> >>        * Fixed sentry sometimes spawning in shielded mode while the
> >> Wrangler was equipped, but not deployed
> >>        * Improved visual and audio cues for when the Manmelter is ready
> to
> >> fire
> >>        * Fixed Manmelter being able to earn crits via friendly Pyro
> >> self-damage
> >>        * Fixed Scotch Bonnet's blue team skin not showing
> >>        * Fixed Unarmed Combat's taunt not working
> >>        * Unarmed Combat's color now matches the team using it
> >>        * Fixed the Apparition's Aspect showing a burning texture in DX8
> >>
> >>
> >>
> >> _______________________________________________
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> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>
> > _______________________________________________
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> >
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> ****
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