My servers run very well actually, but I occasionally I ask questions here
to get help from people who care. Until today I have managed to receive that
help and avoid the trolls. The last time I checked this list was here to
help fellow server operators and perhaps learn a little along the way. If
you don't want to help, press delete instead of being rude to the very
people who one day may help you in return.

 

  _____  

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Leon Hunter
Sent: Thursday, July 05, 2012 7:00 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Phantom Clients in Game Servers Since Last TF2 Update

 

Heh, Funny I wasn't the only one who noticed that.

 

Cheers,

Leon

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of byteframe
Sent: Friday, 6 July 2012 11:16 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Phantom Clients in Game Servers Since Last TF2 Update

 

TeamBoom has alot of problems with their servers, evidently.

On Thu, Jul 5, 2012 at 9:26 PM, Franco Valerio <franco....@hotmail.com>
wrote:

Now that you mention it, I think the same thing happened here D:

-----Mensaje original----- From: Team BOOM!
Sent: Thursday, July 05, 2012 7:03 PM


To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] Phantom Clients in Game Servers Since Last TF2 Update

I was wondering if anyone is seeing phantom clients in their servers since
the last update. I see two via HLSW in my 24/7 Dustbowl server
(64.120.99.43:27015 if you wanna look) and can't kick figure out how why
they are their and how to kick them.

One of these phantoms has the same exact connected time as another real
client in the server like it's somehow tied to that client.

If I restart the server, everything returns to normal but a couple of
phantoms eventually come back again and still till I restart again.

Another server I run had this issue too. It's like when a client
disconnects, it somehow leaves the connection open to the server and uses up
the slot they were in.

This all started with the last update and I'm just curious if any of you are
seeing it too.

Hope you all had a good 4th of July...
Mike


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